Sourcemined
Mewgenics
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Abilities · page 14

Every active ability, with mana cost, damage and targeting, grouped by class.

1,676 entries
Skull BashA range 1 dash attack that inflicts Stun and knockback. Also stuns yourself.Butcher52+bonus_melee_ability_damageDash attack
Skull BashA range 4 dash attack that inflicts Stun and knockback. Has a 50% chance to stun yourself.Butcher52+bonus_melee_ability_damageDash attack
SlapA weak melee attack. RELOAD: Kill something.Fighter01+bonus_melee_ability_damageMelee attack
SlapbackA melee attack with a high critical hit chance. RELOAD: Take damage.Monk02+bonus_melee_ability_damageMelee attack
SlapbackA melee attack with a 100% critical hit chance. RELOAD: Take damage.Monk02+bonus_melee_ability_damageMelee attack
Sleep PowderInflict Sleep on a unit.Druid70Lobbed attack
Sleeper HoldInflict Sleep on an adjacent unit.Fighter50Melee attack
Sleeper HoldInflict Sleep and Bruise on an adjacent unit.Fighter40Melee attack
SliceA melee attack that has all effects of your basic attack and ignores shield.Thief65+bonus_melee_ability_damageMelee attack
SliceA melee attack that has all effects of your basic attack and ignores shield. (This spell is free the 1st time you use it each turn.)Thief65+bonus_melee_ability_damageMelee attack
Slice and DiceDash forward one tile and do a spin attack with Cleave, then repeat twice more.Butcher92+bonus_melee_ability_damageDash attack
Slice and DiceDash forward one tile and do a spin attack with Cleave, then repeat four more times.Butcher92+bonus_melee_ability_damageDash attack
SlingshadeSpawn a shadow up to 3 tiles away that mimics your basic attack. (The shadow fades at the end of your turn.)Thief6—Spawn
SlingshadeSpawn a shadow up to 5 tiles away that mimics your basic attack. (The shadow fades at the end of your turn.) (This spell costs less.)Thief4—Spawn
Slip ThroughRoll up to two tiles in a diagonal line.Colorless4—Move
Slip ThroughRoll any number of tiles in a diagonal line.Colorless4—Move
SlipstreamDash up to three tiles in a straight line or diagonally. Leave floating glass shards on tiles you pass through.Psychic5—Move
SlipstreamDash up to five tiles in a straight line or diagonally. Leave floating glass shards on tiles you pass through.Psychic5—Move
Slit WristsDeal 2 damage to yourself.Necromancer12Self buff
Slop the PigsEach familiar in an area gains All Stats Up and heals 4 HP. Other units in the area gain +1 and heal 2 HP.Hunter6—Lobbed attack
Slop the PigsEach familiar in an area gains All Stats Up and heals 4 HP. Other units in the area gain +1 and heal 2 HP. (This spell costs less.)Hunter5—Lobbed attack
SmackA weak melee attack.Colorless52Melee attack
SmackA weak melee attack with a chance to repeat.Colorless42Melee attack
Smart MetronomeCast any random spell. The spell is usually good.Jester5—Self buff
Smart MetronomeCast any random upgraded spell. The spell is usually good.Jester5—Self buff
SmashSmash your weapon onto an adjacent unit, destroying it and dealing double its damage.Tinkerer50Melee attack
SmashSmash your weapon onto an adjacent unit, destroying it and dealing double its damage. (This spell costs less.)Tinkerer20Melee attack
Smell BloodUntil your next turn, if a unit in your attack range takes physical damage from a source that isn't you, you attack that unit.Butcher7—Self buff
Smell BloodUntil your next turn, if a unit in your attack range takes physical damage from a source that isn't you, you attack that unit. (This spell costs less.)Butcher3—Self buff
SmolderInflict Burn 1 and +1 to a unit in range.Mage30Spell
SmolderInflict Burn 1 and +1 to any unit. (This spell costs less.)Mage20Spell
SnacksHeal yourself or another unit within four tiles 1 HP.Colorless3—Spell
SnacksHeal yourself or another unit 1 HP. 50% chance to also give +1 .Colorless3—Spell
SnatchCollect any pickup within your line of sight.Psychic10Spell
SnatchCollect any pickup within your line of sight. Gain +1 .Psychic10Spell
Sneak UpTeleport directly behind a random enemy.Thief4—Teleport
Sneak UpTeleport directly behind a random enemy. (This spell costs less.)Thief2—Teleport
SnipeFire a shot exactly 6 tiles away that ignores shield and can't miss.Hunter65+bonus_ranged_damageLobbed attack
SnipeFire a stronger shot exactly 6 tiles away that ignores shield, can't miss, and has a 50% chance to crit.Hunter68+bonus_ranged_damageLobbed attack
Song of SpringSpawn flower tiles in an area.Druid70Spell
Song of SpringSpawn flower tiles in a large area.Druid70Spell
Soothing GlowHeal yourself 1.Colorless2—Self buff
Soothing GlowHeal yourself 1 and gain +1 to a random stat.Colorless2—Self buff
Soothing ShotA ranged shot that heals and inflicts Charmed 1.Hunter7—Lobbed attack
Soothing ShotA ranged shot that heals and inflicts Charmed 2. Against allies this cleanses debuffs and inflicts Charmed 1 instead.Hunter7—Lobbed attack
Soul LinkInflict Soul Link on units in an area.Necromancer6—Targeted status
Soul LinkInflict Soul Link on units in a large area.Necromancer6—Targeted status
Soul ReapDeal 1 damage to a unit within five tiles. If this kills it, gain 5 mana.Colorless31Spell
Soul ReapDeal 1 damage to any unit. If this kills it, gain 5 mana.Colorless31Spell
Soul TransferGive a unit +1 and heal it 4 HP. You gain -1 and lose 4 health.Necromancer1—Targeted status
Soul TransferGive a unit +1 and heal it 4 HP. You gain -1 and lose 4 health. This spell can revive units. If the unit revived was an enemy it gets charmed for the battle.Necromancer1—Targeted status
Spare PartsDestroy your weapon and gain one of the following: +2 , +4 Charge, +1 Thorns, or 1 coin.Tinkerer1—Self buff
Spare PartsDestroy your weapon and gain one of the following: +4 , +8 Charge, +2 Thorns, or 2 coins.Tinkerer1—Self buff
SparksShoot electric bolts at up to 3 random enemies or robots.Tinkerer73Lobbed attack
SparksShoot electric bolts at up to 5 random enemies or robots.Tinkerer73Lobbed attack
Spawn DecoySpawn a decoy that explodes when it dies.Tinkerer8—Spawn
Spawn DecoySpawn a decoy that explodes when it dies. When an enemy targets you, swap places with the decoy.Tinkerer8—Spawn
Spawn Maggot FriendSpawn a maggot familiar.Hunter3—Spawn
Spawn Maggot FriendSpawn a maggot familiar.Hunter3—Spawn
Spawn Pooter FriendSpawn a pooter familiar.Hunter7—Spawn
Spawn Pooter FriendSpawn 2 pooter familiars.Hunter7—Spawn
Spider EggInflict Infested 1 on a unit in range 3.Necromancer30Lobbed attack
Spider EggDeal 1 damage and inflict Infested 1 on any unit.Necromancer31Lobbed attack
Spike TrapSet a trap that deals 8 damage.Hunter68Lobbed attack
Spike TrapSet a trap that deals 13 damage.Hunter613Lobbed attack
SpinAttack everything around you 3 times.Fighter61+bonus_melee_ability_damageMelee attack
SpinAttack everything around you in a wide area 3 times.Fighter61+bonus_melee_ability_damageMelee attack
Spin AttackAttack all adjacent units.Basic attacks—5+bonus_melee_damageMelee attack
Spin CleaveAttack everything around you with Cleave.Basic attacks—5+bonus_melee_damageMelee attack
Spin CleaveAttack everything around you with Cleave.Basic attacks—5+bonus_melee_damageMelee attack
SpitSpit attack with infinite range that deals 1 damage.Colorless01Lobbed attack
SpitSpit attack with infinite range that deals 1 damage.Colorless41Lobbed attack
SpitSpit attack with infinite range that deals 2 damage in an area.Colorless42Lobbed attack
Split the AtomDeal 50 damage to and inflict Burn 10 on all enemies. You can pay for this spell over multiple turns. (This spell's mana cost can't be modified.)Tinkerer5050Spell
Split the AtomDeal 50 damage to and inflict Burn 10 on all enemies. You can pay for this spell over multiple turns. This spell absorbs the mana you spend casting other spells. (This spell's mana cost can't be modified.)Tinkerer5050Spell
SpoilTurn all food pickups into Rot Flies.Butcher60Spell
SpoilTurn all food pickups into Rot Flies. (This spell costs less.)Butcher40Spell
SpookDeal damage to any unit. This has a 25% chance to inflict Fear. Castable while downed.Necromancer—3+bonus_basic_spell_damageSpell
Spring ShoesJump up to 2 tiles away.Tinkerer20Jump attack
Spring ShoesJump up to 5 tiles away.Tinkerer20Jump attack
Squirrel SquadSummon 5 baby squirrels.Druid13—Spawn
Squirrel SquadSummon 5 adult squirrels.Druid13—Spawn
Squirrel SwipesA melee attack that hits 1-3 times.Druid—5+bonus_melee_damageMelee attack
Stack the DeckGain +1 .Colorless4—Self buff
Stack the DeckGain +1 . You have +99 during your next action.Colorless4—Self buff
Stake OutEnd your turn. On your next turn, your ranged abilities deal double damage. (Castable only if you haven't taken any other actions this turn.)Hunter3—Self buff
Stake OutEnd your turn. On your next turn, your ranged abilities deal double damage. (Costs 0 mana. Castable only if you haven't taken any other actions this turn other than your movement action.)Hunter0—Self buff
StalkTarget any enemy. Teleport behind it at the start of your next turn. (Castable once per turn.)Thief3—Teleport
StalkTarget any enemy. Teleport behind it at the start of your next turn. (Castable once per turn. Costs 0 mana.)Thief0—Teleport
Stand By MeTeleport an ally to you.Druid40Targeted status
Stand By MeTeleport any unit to you.Druid40Targeted status
Stand InSwap positions with any unit. That unit becomes the Alpha. If there is an Alpha, this spell must target it.Medic2—Swap
Stand InSwap positions with any unit and heal it by 1 HP. That unit becomes the Alpha. If there is an Alpha, this spell must target it.Medic2—Swap
StasisInflict Freeze on a unit within your line of sight.Psychic8—Targeted status
StasisInflict Freeze 1, Blind 2, and Confusion 2 on a unit within your line of sight.Psychic8—Targeted status
Steal KidneyA melee attack with increased critical hit chance. If this crits and your trinket slot is empty, gain a kidney, then inflict Bleed 1.Thief41+bonus_melee_ability_damageMelee attack
Steal KidneyA melee attack with increased critical hit chance that inflicts Bleed and Bruise 1. If this crits and your trinket slot is empty, gain a kidney, then inflict Bleed 1.Thief41+bonus_melee_ability_damageMelee attack
Steal LuckA weak melee attack. If this crits, inflict -1 and you gain +1 .Thief31+bonus_melee_ability_damageMelee attack
Steal LuckA weak melee attack that inflicts -1 and you gain +1 .Thief31+bonus_melee_ability_damageMelee attack
Steal TimeA melee attack. If this crits, refresh your basic attack and movement actions.Thief41+bonus_melee_ability_damageMelee attack

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