Abilities · page 15
Every active ability, with mana cost, damage and targeting, grouped by class.
| Steal TimeA melee attack with +30% crit chance. If this crits, refresh your basic attack and movement actions. | Thief | 4 | 1+bonus_melee_ability_damage | Melee attack |
| Steam RollerTrample over 1 tile. | Colorless | 4 | 3 | Move |
| Steam RollerTrample over 3 tiles. | Colorless | 4 | 3 | Move |
| SteelskinGain +99 Brace until your next turn, then disable this spell until you take a total of 25 damage. | Tank | 0 | 0 | Self buff |
| SteelskinGain +99 Brace until your next turn, then disable this spell until you take a total of 15 damage. | Tank | 0 | 0 | Self buff |
| StepMove one tile. (Castable once per turn.) | Colorless | 0 | — | Move |
| StepMove two tiles. (Castable once per turn.) | Colorless | 0 | — | Move |
| Step InSwap positions with a familiar. | Druid | 3 | — | Swap |
| Step InSwap positions with any unit. | Druid | 3 | — | Swap |
| Stick!Equip a temporary Stick! (Your weapon slot must be empty.) | Fighter | 5 | 0 | Self buff |
| Stick!Equip a temporary Stick! Maybe even a big one? (Your weapon slot must be empty.) (This spell costs less.) | Fighter | 3 | 0 | Self buff |
| StimulantsYou and adjacent units gain +2 . | Medic | 4 | 0 | Spell |
| StimulantsYou and adjacent units gain +2 and +1 . | Medic | 4 | 0 | Spell |
| StingAttack an adjacent unit. | Special enemy | — | — | Melee attack |
| Stone BreathInflict Petrify on the first unit in a line. | Tank | 6 | 0 | Spell |
| Stone BreathInflict Petrify and Knockback on the first unit in a line. (This spell costs less.) | Tank | 4 | 0 | Spell |
| Stone FistsGain and equal to your until the end of your turn. | Monk | 5 | — | Self buff |
| Stone FistsConvert your to and for the rest of the battle. | Monk | 5 | — | Self buff |
| StoopzerkYour becomes 0. You can attack an extra time each turn for the rest of the battle. This ability becomes MORE ANGRIER!!! | Fighter | 6 | — | Self buff |
| StoopzerkYour becomes 0. You can attack an extra time each turn for the rest of the battle. This ability becomes MORE ANGRIER!!!+ | Fighter | 4 | — | Self buff |
| Stop Hitting YourselfCommand all the moon hands to attack the face. | Contextual | 10 | 0 | Melee attack |
| Struggle25% chance to break free. If you fail, take damage. | Contextual | — | 0 | Melee attack |
| Struggle25% chance to break free. If you fail, take damage. | Contextual | — | 0 | Melee attack |
| Struggle25% chance to break free. If you fail, take damage. | Contextual | — | 0 | Melee attack |
| StunChuck a rock at a unit, inflicting Stun on that unit. (Castable once per battle.) | Colorless | 5 | 1+bonus_ranged_damage | Lobbed attack |
| StunChuck a rock at a unit, inflicting Stun on that unit. (This spell costs 0 mana. Castable once per battle.) | Colorless | 0 | 1+bonus_ranged_damage | Lobbed attack |
| Subway RideSpend 5 coins, teleport to any tile. (Castable once per turn.) | Colorless | 0 | — | Teleport |
| Subway RideSpend 2 coins, teleport to any tile. (Castable once per turn.) | Colorless | 0 | — | Teleport |
| SUCCCollect a pickup within two tiles of you. | Butcher | 2 | 0 | Spell |
| SUCCCollect all pickups within two tiles of you. | Butcher | 2 | 0 | Spell |
| SuckInhale a unit, then spit it out. | Special enemy | 0 | 0 | Melee attack |
| SuckInhale a unit, then spit it out. | Special enemy | 0 | 0 | Straightshot attack |
| Sucker PunchThe next time an enemy moves through an adjacent tile, cancel its movement and attack it. | Fighter | 5 | — | Self buff |
| Sucker PunchThe next time an enemy moves through an adjacent tile, cancel its movement and attack it. Bonus Passive: While it's not your turn, your basic attack inflicts Bruise 2. | Fighter | 5 | — | Self buff |
| Sudden AfflictionTrigger the Poison, Bleed, and Burn effects on a unit. | Colorless | 6 | — | Targeted status |
| Sudden AfflictionTrigger the Poison, Bleed, and Burn effects on a unit. If that unit isn't Poisoned, Bleeding, or Burning, they gain 1 of each. | Colorless | 6 | — | Targeted status |
| SuggestionCause an enemy within your line of sight to attack another enemy if it can. | Psychic | 6 | 0 | Spell |
| SuggestionCause enemies in a target area within your line of sight to each attack another enemy if they can. | Psychic | 6 | 0 | Spell |
| Summon ApprenticeSummon a half-sized copy of yourself with half your stats. It's AI-controlled and can't use spells. | Monk | 9 | — | Spawn |
| Summon ApprenticeSummon a half-sized copy of yourself with half your stats. It's AI-controlled and CAN use spells. | Monk | 9 | — | Spawn |
| Summon BearSummon a bear. | Druid | 12 | — | Spawn |
| Summon BearSummon a furious bear! (It has Fury Swipes.) | Druid | 12 | — | Spawn |
| Summon BonesSummon a skeleton from a body. | Necromancer | 6 | 0 | Spell |
| Summon BonesSummon a skeleton from a body, anywhere. (This spell costs less.) | Necromancer | 4 | 0 | Spell |
| Summon BramblesSpawn brambles on any tile. | Hunter | 4 | 0 | Spell |
| Summon BramblesSpawn brambles in an area. | Hunter | 4 | 0 | Spell |
| Summon CaterpillarSummon a caterpillar. It gains All Stats Up at the end of each turn. It becomes a moth at All Stats Up 5. | Druid | 5 | — | Spawn |
| Summon CaterpillarSummon a caterpillar with All Stats Up 2. It gains All Stats Up at the end of each turn. It becomes a moth at All Stats Up 5. | Druid | 5 | — | Spawn |
| Summon ShadeSpawn a shadow copy of yourself that fades after its first turn. (The copy can't cast this ability or give extra turns to units.) | Necromancer | 13 | — | Spawn |
| Summon ShadeSpawn a shadow copy of yourself that fades after its second turn. (The copy can't cast this ability or give extra turns to units.) | Necromancer | 13 | — | Spawn |
| Summon SnakeSummon a snake. | Druid | 6 | — | Spawn |
| Summon SnakeSummon a slippery snake! (It has a 66% dodge chance.) | Druid | 6 | — | Spawn |
| Summon SquirrelSummon a squirrel. | Druid | 6 | — | Spawn |
| Summon SquirrelSummon a squirrel to any tile. | Druid | 6 | — | Spawn |
| Summon ToadSummon a toad. | Druid | 6 | — | Spawn |
| Summon ToadSummon a super toad! (It has more damage, health, and can move an extra time each turn) | Druid | 6 | — | Spawn |
| Summon TurtleSummon a turtle. | Druid | 6 | — | Spawn |
| Summon TurtleSummon a turtle to any tile in range 6. | Druid | 6 | — | Spawn |
| SunburnInflicts Burn 1 and Blind 1 at infinite range. | Colorless | 6 | 0 | Spell |
| SunburnInflict Burn 1 and Blind 1 in an area at infinite range. | Colorless | 6 | 0 | Spell |
| Super Crate BoxSpawn a crate on an adjacent tile. | Colorless | 4 | — | Spawn |
| Super Crate BoxSpawn a crate within range 5. | Colorless | 4 | — | Spawn |
| SupernovaDeal damage to and inflict Blind on every unit within your line of sight. | Psychic | 10 | 12 | Spell |
| SupernovaDeal damage to and inflict Blind on every unit within your line of sight, excluding your allies. | Psychic | 10 | 12 | Spell |
| SuplexGrab a unit in front of you and slam it into the tile behind you. | Basic attacks | — | 5+bonus_melee_damage | Melee attack |
| SuplexGrab a unit in front of you and slam it into the tile behind you. | Tank | 5 | 3+bonus_melee_ability_damage | Melee attack |
| SuplexGrab a unit in front of you and slam it into the tile behind you, inflicting Bruise 3 and Immobile. | Tank | 5 | 3+bonus_melee_ability_damage | Melee attack |
| SupperHeal 15 HP and gain -2 . (Castable once per battle.) | Tank | 0 | — | Self buff |
| SupperHeal 15 HP, gain -2 and +5 Health Regeneration. (Castable once per battle.) | Tank | 0 | — | Self buff |
| SurfA water spell that deals damage and knockback in a large area. | Mage | 7 | 3 | Spell |
| SurfA water spell that deals more damage and knockback in a larger area. | Mage | 7 | 5 | Spell |
| SwallowEat a unit and take damage equal to that unit's remaining HP. You can't swallow bosses or large units. | Butcher | 4 | 0 | Targeted status |
| SwallowEat a unit within range 2 and take damage equal to half of that unit's remaining HP. You can't swallow bosses or large units. | Butcher | 4 | 0 | Targeted status |
| SwapThis cat swap | Tank | — | — | Swap |
| SwapThis cat swap | Tank | — | — | Swap |
| SwapThis cat swap | Basic movement | — | — | Swap |
| SwapSwap positions with any ally. | Tank | 5 | — | Swap |
| SwapSwap positions with any ally. | Tank | 5 | — | Swap |
| SwapSwap positions with any unit. | Tank | 3 | — | Swap |
| SwatKnockback a unit 3 tiles. | Colorless | 3 | 0 | Melee attack |
| SwatKnockback a unit 10 tiles. (This spell costs less.) | Colorless | 2 | 0 | Melee attack |
| Swift ServantGive a unit +1 Bonus Move. That unit becomes the Alpha. If there is an Alpha, this spell must target it and it gives you +1 Bonus Move too. | Medic | 4 | — | Targeted status |
| Swift ServantGive a unit +1 Bonus Move. That unit becomes the Alpha. If there is an Alpha, this spell has infinite range, costs less and must target it, and it gives you +1 Bonus Move too. | Medic | — | — | Targeted status |
| SwitchSwitch positions with any unit. | Mage | 5 | — | Swap |
| SwitchSwitch positions with any unit. (This spell costs less.) | Mage | 3 | — | Swap |
| SwitcherooYour next attack breaks your weapon, then craft a new one. | Tinkerer | 6 | — | Self buff |
| SwitcherooYour next attack breaks your weapon, then gain +1 Tech and craft a weapon. | Tinkerer | 6 | — | Self buff |
| Synchro SpinYou and each allied cat do a spin attack at the same time. | Fighter | 8 | — | Self buff |
| Synchro SpinYou and each allied cat do a spin attack at the same time. (This spell costs less.) | Fighter | 4 | — | Self buff |
| SynthesizeHeal 2 HP and gain Charge 2. | Druid | 3 | — | Self buff |
| SynthesizeYou and allies within 3 tiles gain 2 HP and 2 Charge. | Druid | 3 | — | Self buff |
| Tactical RetreatTeleport up to 5 tiles away. Set a bear trap on the tile you teleported from. | Hunter | 6 | — | Teleport |
| Tactical RetreatTeleport up to 5 tiles away. Set a baited bear trap on the tile you teleported from. | Hunter | 6 | — | Teleport |
| Tail WhipAn attack that hits 2 tiles in front of and behind you. | Fighter | 6 | 5+bonus_melee_ability_damage | Melee attack |
| Tail WhipAn attack that hits 4 tiles in front of and behind you. | Fighter | 6 | 5+bonus_melee_ability_damage | Melee attack |
| Tainted OfferingJump to any open tile and fall asleep. While asleep, inflict Rot 1 and Poison 1 on units that contact you. | Butcher | 4 | — | Jump attack |
| Tainted OfferingJump to any open tile and fall asleep. While asleep, inflict Rot 2 and Poison 2 on units that contact you. | Butcher | 4 | — | Jump attack |
| TantrumHit all adjacent units, then spawn a rock. | Tank | 3 | 1+bonus_melee_ability_damage | Melee attack |
| TantrumHit all adjacent and diagonally adjacent units, then spawn a rock. | Tank | 3 | 3+bonus_melee_ability_damage | Melee attack |
| Taunt!All enemies within 3 tiles move toward you. | Fighter | 4 | 0 | Spell |
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