Skull Bash
A range 1 dash attack that inflicts Stun and knockback. Also stuns yourself.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | A range 1 dash attack that inflicts Stun and knockback. Also stuns yourself. | A range 4 dash attack that inflicts Stun and knockback. Has a 50% chance to stun yourself. |
| Damage instance › Effects › Self Stun | 1 | [1,0.5] |
| Target › Max range | 1 | 4 (+3) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Butcher class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Butcher
- Mana cost
- 5
- Damage
- 2+bonus_melee_ability_damage
- Type
- Dash attack
- Game ID
SkullBash
Raw game dataExactly as defined in data/abilities/butcher_abilities.gon
- templatedash_attack
meta{4}
- nameABILITY_SKULLBASH_NAME
- descABILITY_SKULLBASH_DESC
- classButcher
- type_icondefense
graphics{3}
- dash_start_animationheadbuttdashStart
- dash_animationheadbuttdash
- dash_attack_animationheadbuttdashEnd
cost{2}
- infcantriptrue
- mana5
target{1}
- max_range1
damage_instance{3}
- damage2+bonus_melee_ability_damage
- knockback5
effects{2}
- Stun1
- SelfStun1
- categorybutcher
- upgradedToSkullBash2