Spook
Deal damage to any unit. This has a 25% chance to inflict Fear.
Castable while downed.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Necromancer
- Damage
- 3+bonus_basic_spell_damage
- Type
- Spell
- Game ID
Spook
Raw game dataExactly as defined in data/abilities/necromancer_abilities.gon
- templatespell
meta{2}
- nameABILITY_SPOOK_NAME
- descABILITY_SPOOK_DESC
graphics{3}
- particleMagicMissleBlast
- animationnone
__dupes[1]
- 0[particle, FearEffect]
cost{2}
- cantriptrue
- can_cast_while_deadtrue
target{2}
- max_aoe0
- max_range20
damage_instance{2}
- damage3+bonus_basic_spell_damage
effects{1}
- Fear[1, 0.25]
- categorynecromancer