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Mewgenics
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Abilities · page 12

Every active ability, with mana cost, damage and targeting, grouped by class.

1,676 entries
PurgeRemove all buffs from a unit. Deal 3 damage to that unit for each unique status effect removed.Medic30Spell
PurrRemove 1 stack of a random debuff from yourself and all adjacent units.Colorless4—Self buff
PurrRemove 1 stack of a random debuff from and heal 1 HP to yourself and all adjacent units.Colorless3—Self buff
PushKnockback a unit 2 tiles.Fighter20Melee attack
PushTurn an adjacent unit around and knock it back 2 tiles.Fighter20Melee attack
Push AttackDash forward one space, then melee attack with Knockback.Basic attacks—5+bonus_melee_damageDash attack
Push AttackDash forward one space, then melee attack with Knockback.Special enemy—5+bonus_melee_damageDash attack
Push ThroughTrample over 2 tiles in a straight line destroying any inanimate objects.Tank43Move
Push ThroughTrample over 4 tiles in a straight line destroying any inanimate objects and inflicting Bruise 1 on units you trample.Tank43Move
Quick AttackTeleport, then use your basic attack on an enemy within range. This spell's range is increased by 2 for each empty armor slot you have.Monk7—Teleport
Quick AttackTeleport, then use your basic attack on an enemy within range. This spell's range is increased by 2 for each empty armor slot you have. (This spell costs less.)Monk5—Teleport
Quick RollRoll in a straight line up to three tiles. RELOAD: Backstab a unit.Thief0—Move
Quick RollRoll in a straight or diagonal line up to five tiles. RELOAD: Backstab a unit.Thief0—Move
Rage PunchA melee attack that increases its damage by 1 each time you take damage.Fighter41+XMelee attack
Rage PunchA melee attack that increases its damage by 1 each time you take damage. (This spell starts at 5 damage.)Fighter45+XMelee attack
RallyForce a unit to attack one of its enemies.Medic80Spell
RallyForce units in an area to each attack one of their enemies.Medic80Spell
RamKnock back a unit 4 tiles, then dash forward and attack it.Fighter60Melee attack
RamKnock back a unit 10 tiles, then dash forward and attack it.Fighter63+bonus_melee_ability_damageMelee attack
RandomizeSpawn a random tile anywhere.Colorless2—Targeted status
RandomizeTiles in an area become random tiles.Colorless2—Targeted status
Ranged Attack / HealHeals allies but damages enemies.Basic attacks—5+bonus_ranged_damageLobbed attack
Rat RouletteDeal 1 damage to a random unit. If you kill that unit, take an extra turn.Colorless61Lobbed attack
Rat RouletteDeal 2 damage to a random unit. If you kill that unit, take an extra turn. (This spell costs less.)Colorless52Lobbed attack
ReachYour next basic attack has +1 range.Colorless4—Self buff
ReachYour next basic attack has +3 range.Colorless4—Self buff
Read MindReplace your spells with the spells of an ally cat until the end of the turn.Psychic30Spell
Read MindReplace your spells with upgraded versions of the spells of an ally cat until the end of the turn.Psychic30Spell
Reality ScrambleRandomize the positions of all units. Enemies get Confused.Psychic60Spell
Reality ScrambleRandomize the positions of all units. Enemies get Confused. Non-boss enemies have a 10% chance to be erased from existence.Psychic60Spell
Really Fast RunRun in a straight line up to 4 tiles, through objects. Wind blows over tiles you run through.Monk6—Move
Really Fast RunRun diagonally or in a straight line any distance, through objects. Wind blows over tiles you run through.Monk6—Move
ReanimateResurrect a body to half HP. It becomes a Zombie and joins your team.Special enemy5—Targeted status
ReanimateResurrect a body to half HP. It becomes a Zombie and joins your team.Necromancer5—Targeted status
ReanimateResurrect a body to full HP. It becomes a Zombie and joins your team.Necromancer5—Targeted status
ReapTeleport into a unit with 5 or less health and destroy it.Necromancer70Teleport
ReapTeleport into a unit with 10 or less health and destroy it. (This spell costs less.)Necromancer50Teleport
Reaper StepTeleport to an open tile in range 1. Whenever a unit dies, this spell's range increases by 1.Necromancer6—Teleport
Reaper StepTeleport to a tile in range 1, dealing damage to units you land on. Whenever a unit dies, this spell's range and damage increase by 1.Necromancer61+XTeleport
RearmRefresh your basic attack.Thief7—Self buff
RearmRefresh your basic attack. (This spell costs less.)Thief5—Self buff
RebirthTeleport into a body, destroying it to heal 4 HP, gain +1 and +1 .Necromancer50Teleport
RebirthTeleport into a body, destroying it to heal 4 HP and gain All Stats Up.Necromancer30Teleport
ReboundA melee attack that rebounds you backwards 10 tiles.Thief35+bonus_melee_ability_damageMelee attack
ReboundA melee attack that rebounds you backwards 10 tiles. Deal damage to any unit you collide with.Thief35+bonus_melee_ability_damageMelee attack
RebukeDeal damage to a unit equal to the damage that unit last dealt.Medic50Spell
RebukeDeal damage to a unit equal to twice the damage that unit last dealt.Medic50Spell
RecycleDestroy your weapon to gain +1 Tech and refresh your basic action.Tinkerer5—Self buff
RecycleDestroy your weapon to gain +1 Tech and refresh your basic action. This spell costs 1 mana if you haven't used your weapon this turn.Tinkerer——Self buff
ReduceGain +20% dodge chance, +4 , and -2 Damage. (Castable once per battle.)Colorless5—Self buff
ReduceGain +20% dodge chance, +4 , and -2 Damage. (This spell costs 0 mana. Castable once per battle.)Colorless0—Self buff
Refine MaterialsCollect a pickup in range 3. Instead of its normal effect, gain +1 Tech.Tinkerer10Targeted status
Refine MaterialsCollect a pickup in range 3. Instead of its normal effect, gain +1 Tech, +1 , and +1 to a random stat.Tinkerer10Targeted status
ReflectReflect the next projectile that hits you back at the attacker.Colorless6—Self buff
ReflectYou or another unit reflects the next projectile that hits them back at the attacker.Colorless4—Self buff
RefluxTake 2 damage and gain Burn 2, then fire a projectile that spawns a lava tile at short range.Butcher71+bonus_ranged_damageLobbed attack
RefluxTake 2 damage and gain Burn 2, then fire a projectile that spawns a lava tile at long range.Butcher71+bonus_ranged_damageLobbed attack
RegurgeTake 2 damage and spawn a food pickup.Butcher3—Spawn
RegurgeTake 2 damage and spawn a big food pickup.Butcher3—Spawn
RehookRefresh your weapon ability.Butcher3—Self buff
RehookRefresh your weapon and movement action.Butcher3—Self buff
Release EnergyEmit 10 Sparkles.Monk12—Self buff
Release EnergyEmit 10 Sparkles. (This spell costs less.)Monk9—Self buff
Remote DetonatorExplode a familiar, dealing 5 damage with knockback in an area.Tinkerer40Targeted status
Remote DetonatorExplode a familiar, dealing 5 damage with knockback in an area. (This spell costs less.)Tinkerer20Targeted status
RepairRepair 1 use to all of your or an adjacent unit's equipment.Tinkerer50Spell
RepairRepair all uses to all of your or an adjacent unit's equipment.Tinkerer50Spell
Repair ArmorLose all , then gain equal to your equipment's starting .Tinkerer5—Self buff
Repair ArmorLose all , then give equal to your equipment's starting to yourself or another ally.Tinkerer5—Targeted status
ReplaceTeleport into a familiar and destroy it. Refresh your basic attack.Necromancer30Teleport
ReplaceTeleport into a familiar and destroy it. Refresh your basic attack and heal 5 HP.Necromancer30Teleport
ReplicateThe next spell you cast is cast twice.Mage5—Self buff
ReplicateThe next spell you or another unit casts is cast twice.Mage5—Targeted status
RepositionMove up to two tiles.Fighter4—Move
RepositionMove up to two tiles.Fighter3—Move
ReprogramConjure a random spell of your class as a bonus ability.Tinkerer3—Self buff
ReprogramConjure a random upgraded spell of your class as a bonus ability.Tinkerer3—Self buff
ResearchGain +1 Tech.Tinkerer5—Self buff
ResearchGain +1 Tech. Bonus Passive: Crafting subtracts 1 Tech instead of all of it.Tinkerer5—Self buff
ResetRevive all bodies, fully heal all units, and clear all status effects. (This spell can be cast only once per battle.)Psychic16—Spell
ResetRevive all bodies, fully heal all units, and clear all status effects. Castable while you're downed. It costs 0 mana if you're downed. (This spell can be cast only once per battle.)Psychic——Spell
RestHeal some HP, then fall asleep.Colorless2—Self buff
RestHeal a lot of HP, then fall asleep.Colorless2—Self buff
Resummon CrowSummon a new crow. Castable only if your crow is dead.Druid11—Spawn
Resummon CrowSummon a crow.Druid11—Spawn
ReverberateGain +8 and knock back adjacent units two tiles. This spell costs 3 mana less for each action you've taken this turn. (Castable once per turn.)Monk—0Melee attack
ReverberateGain +8 and knock back adjacent units two tiles. This spell costs 3 mana less and grants 1 extra for each action you've taken this turn. (Castable once per turn.)Monk—0Melee attack
Reverse DamageReverse the last damage an adjacent unit took.Medic4—Melee spell
Reverse DamageReverse the last damage a unit within range took.Medic4—Melee spell
ReviveRevive a body to 50% HP and cure one of its injuries.Medic8—Melee spell
ReviveRevive a body to 100% HP and cure one of its injuries. If it was an enemy, it gets charmed.Medic8—Melee spell
RNG CannonDeals a random amount of damage. Requires line of sightJester100Spell
RNG CannonDeals a random amount of damage and inflicts random debuffs. Requires line of sightJester100Spell
RoastBreathe a cone of fire.Butcher63Spell
RoastBreathe a larger cone of fire.Butcher64Spell
Robo-VacSpawn a vacuum bot that collects pickups and shares their effects with you.Tinkerer4—Spawn
Robo-VacSpawn a vacuum bot that collects pickups and shares their effects with your whole team.Tinkerer4—Spawn
Rock BlastShoot a rock forward.Tank60Melee attack
Rock BlastShoot a rock forward with Chain Knockback. (This spell costs less.)Tank30Melee attack
Rock CrusherJump on top of a rock, exploding it. Deal damage and knock back all adjacent units.Tank40Jump attack

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