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Mewgenics
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Abilities · page 11

Every active ability, with mana cost, damage and targeting, grouped by class.

1,676 entries
Path of the MageTransform this spell into a random upgraded Mage spell permanently.Colorless0—Self buff
Path of the MonkGain All Stats Down, then this spell becomes a random Monk spell permanently.Colorless0—Self buff
Path of the MonkThis spell becomes a random upgraded Monk spell permanently.Colorless0—Self buff
Path of the NecromancerDestroy a corpse, then this spell becomes a random Necromancer spell permanently.Colorless00Melee attack
Path of the NecromancerTransform this spell into a random Necromancer spell permanently.Colorless0—Self buff
Path of the PsychicThis spell becomes a random Psychic spell permanently. Castable only if you have full mana.Colorless0—Self buff
Path of the PsychicTransform this spell into a random upgraded Psychic spell permanently.Colorless0—Self buff
Path of the TankTransform this spell into a random Tank spell permanently. Castable only if you have 5 or less health.Colorless0—Self buff
Path of the TankTransform this spell into a random upgraded Tank spell permanently.Colorless0—Self buff
Path of the ThiefA straight shot attack that deals 1 damage. If this makes a critical hit, this spell becomes a random Thief spell permanently.Colorless41Straightshot attack
Path of the ThiefTransform this spell into a random upgraded Thief spell permanently.Colorless0—Self buff
Path of the TinkererDestroy your weapon, then this spell becomes a random Tinkerer spell permanently.Colorless0—Self buff
Path of the TinkererTransform this spell into a random upgraded Tinkerer spell permanently.Colorless0—Self buff
Path Of The VoidConjure a random Collarless spell into your bonus spell slot.Colorless1—Self buff
Path Of The VoidConjure a random upgraded Collarless spell into your bonus spell slot.Colorless1—Self buff
Paw BreakerA huge punch that breaks your paw... (You get -1 permanently.)Fighter515+bonus_melee_ability_damageMelee attack
Paw BreakerA huge punch that inflicts Bruise and Stun, and breaks your paw... (You get -1 permanently.)Fighter515+bonus_melee_ability_damageMelee attack
Perfect FormGain +1 for each empty armor slot you have, then switch stances.Monk4—Self buff
Perfect FormGain +1 and heal 1 HP for each empty armor slot you have, then switch stances.Monk4—Self buff
Persistent HuntInflict Marked 5 on a unit. RELOAD: Kill an enemy.Hunter0—Targeted status
Persistent HuntInflict Marked 5 on a unit. RELOAD: Kill an enemy. This spell starts reloaded.Hunter0—Targeted status
PestilenceDeal 1 damage to all units.Armor—1Spell
PestilenceDeal 1 damage to all units.Necromancer41Spell
PestilenceDeal 1 damage to all units. (This spell costs less.)Necromancer31Spell
PheromonesInflict Charm on a unit. If it's an enemy, it takes an extra turn immediately.Hunter50Lobbed attack
PheromonesInflict Charm on a unit. It takes an extra turn immediately.Hunter50Lobbed attack
PickpocketSteal 1-3 coins from a unit and give it -1 Damage.Thief30Melee attack
PickpocketSteal 3-5 coins from a unit, give it -1 Damage, and apply some extra debuffs at random.Thief30Melee attack
PicnicYou and adjacent units each heal 5 HP.Hunter7—Spell
PicnicYou and adjacent units each heal 5 HP and gain +1 Damage.Hunter7—Spell
PierceGain +2 Range. Your attacks pass through units and ignore shield for the rest of the turn.Thief4—Self buff
PierceGain +4 Range. Your attacks pass through units and ignore shield for the rest of the turn. (This spell costs less.)Thief2—Self buff
Pierce ShotThrow a nail that passes through units and ignores shield.Thief53+bonus_ranged_damageStraightshot attack
Pierce ShotThrow an infinite range nail that passes through units and ignores shield.Thief53+bonus_ranged_damageStraightshot attack
PilferA melee attack that scatters two random pickups when it hits.Druid—2+bonus_melee_damageMelee attack
PincushionGain +3 Thorns. This spell uses up your movement action.Tank0—Self buff
PincushionGain +3 Thorns and +1 Brace. This spell uses up your movement action.Tank0—Self buff
PingDeal 1 damage to any unit within your line of sight. RELOAD: Spend manaPsychic01Spell
PingDeal 1 damage to any unit within your line of sight. RELOAD: Spend mana Bonus Passive: +2 .Psychic01Spell
Plant MushroomSpawn a glowing mushroom that restores mana to nearby units on its turn.Druid4—Spawn
Plant MushroomSpawn a glowing mushroom anywhere that restores mana and health to nearby units on its turn.Druid4—Spawn
Plant Your FeetGain +5 and -1 . If you are at 0 , instead cleanse all of your debuffs. (Castable once per turn.)Tank0—Self buff
Plant Your FeetGain +6 and -1 . If you are at 0 , instead cleanse all of your debuffs and gain All Stats Up. (Castable once per turn.)Tank0—Self buff
Play DeadDown yourself. You don't get injured.Colorless0—Self buff
Play DeadDown yourself. You don't get injured. Revive at the end of the next round at full HP.Colorless0—Self buff
Pocket SandInflict Blind on all units in a small cone.Thief40Spell
Pocket SandInflict Blind 2 on all units in a larger cone.Thief40Spell
PogoJump to a tile. Bounce off any unit you land on, damaging that unit.Monk53+bonus_melee_ability_damageJump attack
PogoJump to a tile. Bounce off any unit you land on, damaging and Bruising that unit.Monk53+bonus_melee_ability_damageJump attack
Poison DipSpend all your mana. For every 5 mana spent, your basic attack inflicts +1 Poison. (Castable once per battle.)Thief—0Self buff
Poison DipSpend all your mana. For every 3 mana spent, your basic attack inflicts +1 Poison. (Castable once per battle.)Thief—0Self buff
Poison GasInflict Poison 2 on all units adjacent to you.Thief40Spell
Poison GasInflict Poison 4 on all units adjacent to you (even diagonally).Thief40Spell
Poison LaceGive yourself or an adjacent unit +1 Poison Lace.Hunter5—Targeted status
Poison LaceGive yourself or any other unit +1 Poison Lace.Hunter5—Targeted status
Poison NailThrow a nail that inflicts Poison and ignores shield.Thief31+bonus_ranged_damageStraightshot attack
Poison NailThrow 2 nails that inflict Poison and ignore shield.Thief31+bonus_ranged_damageStraightshot attack
PokeA melee attack that deals 1 damage.Basic attacks—1Melee attack
PokeA melee attack that deals 1 damage.Fighter21Melee attack
PokeA melee attack that deals 1 damage. (This spell costs less.)Fighter11Melee attack
PonderGain +1 .Colorless4—Self buff
PonderGain +1 and conjure a random bonus ability.Colorless4—Self buff
PorcupineGain +2 temporary Brace and +2 temporary Thorns until your next turn.Monk50Self buff
PorcupineGain +2 temporary Brace and +2 temporary Thorns until your next turn. Also reflect the next projectile you're hit by.Monk50Self buff
PositionTeleport exactly two tiles away, then switch stances.Monk3—Teleport
PositionTeleport two to four tiles away, then switch stances.Monk3—Teleport
PounceJump on a unit, damaging and displacing it.Druid62+bonus_melee_ability_damageJump attack
PounceJump on a unit, damaging, displacing and inflicting Bleed 1 to it.Druid62+bonus_melee_ability_damageJump attack
Power UpSpend all of your mana and gain that many random buffs.Jester——Self buff
Power UpSpend all of your mana and give that many random buffs to yourself or another unit.Jester——Self buff
PranceRefresh your movement action.Druid3—Self buff
PranceRefresh your movement action. (This spell costs less.)Druid2—Self buff
PrayGive another unit +5 until the end of its next turn.Medic40Spell
PrayGive allies +5 and enemies -5 until the end of their next turns, in an area.Medic40Spell
PrayerHeal units in an area.Medic4—Spell
PrayerHeal units in a larger area. Infinite range.Medic4—Spell
ProliferateDouble a unit's Poison, Bleed, and Burn. (Castable once per battle.)Colorless8—Targeted status
ProliferateDouble a unit's Poison, Bleed, and Burn. (This spell costs 0 mana. Castable once per battle.)Colorless0—Targeted status
PromoteThe next familiar you spawn becomes a champion.Druid5—Self buff
PromoteThe next familiar you spawn becomes an elite.Druid5—Self buff
PropelDash forward one tile and attack.Monk53+bonus_melee_ability_damageDash attack
PropelDash forward one tile and attack, twice!Monk53+bonus_melee_ability_damageDash attack
ProtectionGive a familiar +1 .Druid50Targeted status
ProtectionGive familiars in a large area +1 .Druid50Targeted status
Psychic ChokeDeal damage to and inflict Bruise on a unit within your line of sight.Psychic52Spell
Psychic ChokeDeal damage to and inflict Bruise on a unit within your line of sight.Special enemy52Spell
Psychic ChokeDeal damage to and inflict Bruise on a unit within your line of sight. This damage counts as physical damage and scales with .Psychic42+bonus_melee_ability_damageSpell
Psychic PullPull a unit toward you from anywhere dealing low damage.Basic attacks—2+bonus_basic_spell_damageSpell
PsyflutterTeleport exactly three tiles away.Psychic5—Teleport
PsyflutterTeleport exactly three tiles away. (This spell costs less.)Psychic3—Teleport
Puke ShotLob projectiles in an area.Basic attacks—(4+bonus_ranged_damage+1)/2Lobbed attack
PummelA melee attack that does 3 more damage each time you use it on the same turn. This attack inflicts all status effects your basic attack does.Monk51+X*3Melee attack
PummelA melee attack that does 4 more damage each time you use it on the same turn. This attack inflicts all status effects your basic attack does. (This spell costs less.)Monk41+X*4Melee attack
PunchbotSpawn a Rubber Fist Bot.Tinkerer6—Spawn
PunchbotSpawn a Rubber Fist Bot within a large range.Tinkerer6—Spawn
PuppetForce an enemy within your line of sight to attack in the direction it's facing.Psychic30Targeted status
PuppetForce a unit within your line of sight to attack in the direction it's facing.Psychic30Targeted status
PurgePuke on the tile in front of you. You get -1 and +2 .Butcher21+bonus_ranged_damageLobbed attack
PurgePuke on a tile in range. You get -1 and +2 .Butcher25+bonus_ranged_damageLobbed attack
PurgeRemove all buffs from a unit.Medic30Spell

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