Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Teleport into a unit with 5 or less health and destroy it. | Teleport into a unit with 10 or less health and destroy it. (This spell costs less.) |
| Cost › Mana | 7 | 5 (−2) |
| Target › Low health character threshold | 5 | 10 (+5) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Necromancer class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Necromancer
- Mana cost
- 7
- Damage
- 0
- Type
- Teleport
- Game ID
Reap
Raw game dataExactly as defined in data/abilities/necromancer_abilities.gon
- templateteleport
meta{5}
- nameABILITY_REAP_NAME
- descABILITY_REAP_DESC
- animate_nametrue
- classNecromancer
- type_iconmovement
graphics{3}
- animation_outshadowStepOut
- animation_inshadowStepIn
- particlesytheCut
cost{2}
- infcantriptrue
- mana7
target{5}
- min_range1
- max_range20
- restrictionsaoe_must_exist
- aoe_restrictionsmust_have_low_health_character
- low_health_character_threshold5
damage_instance{2}
- damage0
effects{3}
- IgnoreSelf1
- VaporizeTarget1
- VisualFXTilesytheCut
- categorynecromancer
- upgradedToReap2