Suplex Basic
Grab a unit in front of you and slam it into the tile behind you.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Damage
- 5+bonus_melee_damage
- Type
- Melee attack
- Game ID
BasicSuplex
Raw game dataExactly as defined in data/abilities/basic_attacks.gon
- templatemelee_attack
- classSuplexAbility
meta{4}
- nameABILITY_SUPLEX_NAME
- descABILITY_SUPLEX_DESC
- classTank
- animate_namefalse
- tags[cant_be_simulcast]
graphics{1}
- animationsuplex
cost{2}
- move_points0
- act_points1
target{10}
- knockback_modezero
- aoe_considers_character_sizefalse
- target_modetile
- restrictions[aoe_must_be_displaceable, must_have_character]
- range_modestandard
- aoe_modestandard
- min_range1
- max_range1
- min_aoe0
- max_aoe0
damage_instance{4}
- damage5+bonus_melee_damage
- typemelee
- blocked_multiplier2
- makes_contactfalse
- categorybasic_attacks