Sourcemined
Elden Ring
BossMt. GelmirChanged in 1 patchVerified on build 25080141

Red Wolf of the Champion

3,162 HP at Mt. Gelmir · Gelmir Hero's Grave, with the area's scaling applied. It takes the most damage from Slash and the least from Magic.

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Mt. Gelmir · Gelmir Hero's Grave3,162120×3.25

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard0%
Slash-10%
Strike0%
Pierce0%
Magic40%
Fire20%
Lightning20%
Holy20%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical111
Magic111
Fire111
Lightning111
Holy111

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison3324307201,177
Scarlet Rot3324307201,177
Bleed5448341,2911,291
Frost5448341,2911,291
Sleep3324307201,177
MadnessImmune
Death BlightImmune

HP in each journey

At Mt. Gelmir · Gelmir Hero's Grave: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
3,1624,6205,0825,3135,5446,0066,2376,468

Kill-speed simulator New

How many hits Red Wolf of the Champion takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Red Wolf of the Champion

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • Slash negation-20%→-10%
    • Pierce negation-20%→0%

Other bosses in Mt. Gelmir