Grafted Scion
Fought in 5 places, from 1,897 HP to 3,724 HP at Mt. Gelmir · Ninth Mt. Gelmir Campsite: each placement carries its own area scaling. It takes the most damage from Slash and the least from Magic.
Where you fight it 5
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Stormveil Castle · Rampart Tower | 1,897 | 80 | ×1.656 |
| Liurnia of the Lakes · Fallen Ruins of the Lake | 2,596 | 80 | ×2.266 |
| Stormhill · Margit, the Fell Omen | 2,596 | 80 | ×2.266 |
| Stranded Graveyard · Cave of Knowledge ×2 | 2,596 | 80 | ×2.266 |
| Mt. Gelmir · Ninth Mt. Gelmir Campsite | 3,724 | 80 | ×3.25 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Stormveil Castle · Rampart Tower
Stranded Graveyard · Cave of Knowledge, Stormhill · Margit, the Fell Omen, Liurnia of the Lakes · Fallen Ruins of the Lake
Mt. Gelmir · Ninth Mt. Gelmir Campsite
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Stormveil Castle · Rampart Tower
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 316 | 414 | 704 | 1,161 |
| Scarlet Rot | 316 | 414 | 704 | 1,161 |
| Bleed | 230 | 272 | 370 | 660 |
| Frost | 230 | 272 | 370 | 660 |
| Sleep | 230 | 272 | 370 | 660 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Stranded Graveyard · Cave of Knowledge, Stormhill · Margit, the Fell Omen, Liurnia of the Lakes · Fallen Ruins of the Lake
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 324 | 422 | 712 | 1,169 |
| Scarlet Rot | 324 | 422 | 712 | 1,169 |
| Bleed | 236 | 278 | 376 | 666 |
| Frost | 236 | 278 | 376 | 666 |
| Sleep | 236 | 278 | 376 | 666 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Mt. Gelmir · Ninth Mt. Gelmir Campsite
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 332 | 430 | 720 | 1,177 |
| Scarlet Rot | 332 | 430 | 720 | 1,177 |
| Bleed | 242 | 284 | 382 | 672 |
| Frost | 242 | 284 | 382 | 672 |
| Sleep | 242 | 284 | 382 | 672 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Mt. Gelmir · Ninth Mt. Gelmir Campsite: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 3,724 | 5,441 | 5,985 | 6,257 | 6,529 | 7,073 | 7,346 | 7,618 |
How its AI decides verified
- Its attack choices change at 50%, 40%, 30%, 20% of its HP: some attacks unlock, get likelier or are forced below those points.
- It picks attacks by how far you are, with cut-offs at 3 m, 3.5 m, 4 m, 5 m, 6 m, 7 m, 10 m, 15 m.
- It chooses among 32 attack routines.
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- Runes521→583
- Slash negation0%→-10%
- Runes912→1,176
- Runes1,004→1,283
- Runes1,699→2,313