Spiritcaller Snail
Fought in 2 places, from 1,722 HP to 1,840 HP at Mt. Gelmir · Volcano Cave: each placement carries its own area scaling. It takes the most damage from Slash and the least from Magic.
Where you fight it 2
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Liurnia of the Lakes · Road's End Catacombs | 1,722 | 60 | ×4.532 |
| Mt. Gelmir · Volcano Cave | 1,840 | 30 | ×9.688 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Liurnia of the Lakes · Road's End Catacombs
Mt. Gelmir · Volcano Cave
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Liurnia of the Lakes · Road's End Catacombs
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 177 | 205 | 247 | 345 |
| Scarlet Rot | 177 | 205 | 247 | 345 |
| Bleed | 177 | 205 | 247 | 345 |
| Frost | 133 | 154 | 182 | 224 |
| Sleep | 133 | 154 | 182 | 224 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Mt. Gelmir · Volcano Cave
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 186 | 214 | 256 | 354 |
| Scarlet Rot | 186 | 214 | 256 | 354 |
| Bleed | 186 | 214 | 256 | 354 |
| Frost | 139 | 160 | 188 | 230 |
| Sleep | 139 | 160 | 188 | 230 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Mt. Gelmir · Volcano Cave: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 1,840 | 2,326 | 2,559 | 2,675 | 2,792 | 3,024 | 3,141 | 3,257 |
How its AI decides verified
- It picks attacks by how far you are, with cut-offs at 3 m, 6 m, 8 m, 9 m, 18 m.
- It chooses among 41 attack routines; 14 have a cooldown (5–10 s).
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP415→380
- Stance30→60
- Standard negation-20%→-10%
- Slash negation-20%→-40%
- Strike negation-20%→-10%
- Pierce negation-20%→-10%
- HP207→190