Sourcemined
Slay the Spire 2
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Cards · page 3

Every card with its character, rarity, cost and upgrade, and the exact chance a reward offers it.

577 entries
Fight Me!Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength.IroncladuncommonAttack2
Fight ThroughGain 13 Block. Add 2 Wounds into your Discard Pile.DefectuncommonSkill1
FinesseGain 4 Block. Draw 1 card.ColorlessuncommonSkill0
FinisherDeal 6 damage for each Attack already played this turn.SilentuncommonAttack1
FisticuffsDeal 7 damage. Gain Block equal to damage dealt.ColorlessuncommonAttack1
Flak CannonExhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.DefectrareAttack2
Flame BarrierGain 12 Block. Whenever you are attacked this turn, deal 4 damage back.IroncladuncommonSkill2
FlankingThe enemy takes double attack damage from other players this turn.SilentuncommonSkill2
Flash of SteelDeal 5 damage. Draw 1 card.ColorlessuncommonAttack0
FlattenOsty deals 12 damage. This card costs 0 1 Energy if Osty has attacked this turn.NecrobindercommonAttack2
FlechettesDeal 5 damage for each Skill in your Hand.SilentuncommonAttack1
Flick-FlackDeal 6 damage to ALL enemies.SilentcommonAttack1
Focused StrikeDeal 9 damage. Gain 1 Focus this turn.DefectcommonAttack1
FollyCursecurseCurseX
FootworkGain 2 Dexterity.SilentuncommonPower1
Forbidden GrimoireAt the end of combat, you may remove a card from your Deck.NecrobinderancientPower2
Foregone ConclusionNext turn, put 2 cards from your Draw Pile into your Hand.RegentrareSkill1
Forgotten RitualIf you Exhausted a card this turn, gain 3 Energy.IroncladuncommonSkill1
Frantic EscapeGet farther away. Increase Sandpit by 1. Increase the cost of this card by 1.StatusstatusStatus1
FriendshipLose -2 Strength. Gain 1 Energy at the start of each turn.NecrobinderuncommonPower1
FTLDeal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.DefectuncommonAttack0
FuelGain 1 Energy. Draw 1 card.TokentokenSkill0
FurnaceAt the start of your turn, Forge 5.RegentuncommonPower1
FusionChannel 1 Plasma.DefectuncommonSkill1
Gamma BlastDeal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.RegentuncommonAttack0
Gang UpDeal X damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.ColorlessuncommonAttack1
Gather LightGain 8 Block. Gain 1 Stars.RegentcommonSkill1
GenesisAt the start of your turn, gain 2 Stars.RegentrarePower2
Genetic AlgorithmGain X Block. Permanently increase this card's Block by 3.DefectrareSkill1
Giant RockDeal 16 damage.TokentokenAttack1
GlacierGain 6 Block. Channel 2 Frost.DefectuncommonSkill2
GlassworkGain 5 Block. Channel 1 Glass.DefectuncommonSkill1
GlimmerDraw 3 cards. Put 1 card from your Hand on top of your Draw Pile.RegentuncommonSkill1
Glimpse BeyondALL players add 3 Souls into their Draw Pile.NecrobinderrareSkill1
GlitterstreamGain 11 Block. Next turn, gain 5 Block.RegentcommonSkill2
GlowGain 1 Stars. Draw 1 card. Next turn, draw 1 card.RegentcommonSkill1
Go for the EyesDeal 3 damage. If the enemy intends to attack, apply 1 Weak.DefectcommonAttack0
Gold AxeDeal damage equal to the number of cards played this combat.ColorlessrareAttack1
Grand FinaleCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.SilentrareAttack0
Grave WardenGain 8 Block. Add a Soul into your Draw Pile.NecrobindercommonSkill1
GraveblastDeal 4 damage. Put a card from your Discard Pile into your Hand.NecrobindercommonAttack1
GreedCursecurseCurseX
GUARDS!!!Transform any number of cards in your Hand into Minion Sacrifice.RegentrareSkill2
Guiding StarDeal 12 damage. Draw 2 cards.RegentcommonAttack1
GuiltyRemoved from your Deck after 5 combats.CursecurseCurseX
Gunk UpDeal 4 damage 3 times. Add a Slimed into your Discard Pile.DefectcommonAttack1
HailstormAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.DefectuncommonPower1
Hammer TimeWhenever you Forge, all allies Forge as well.RegentrarePower2
Hand of GreedDeal 20 damage. If Fatal, gain 20 Gold.ColorlessrareAttack2
Hand TrickGain 7 Block. Add Sly to a Skill in your Hand this turn.SilentuncommonSkill1
HangDeal 10 damage. Double the damage ALL Hang cards deal to this enemy.NecrobinderrareAttack1
HauntWhenever you play a Soul, a random enemy loses 6 HP.NecrobinderuncommonPower1
HavocPlay the top card of your Draw Pile and Exhaust it.IroncladcommonSkill1
HazeApply 4 Poison to ALL enemies.SilentuncommonSkill3
HeadbuttDeal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.IroncladcommonAttack1
Heavenly DrillDeal 8 damage X times. Double X if it's 4 or more.RegentrareAttack0
HegemonyDeal 15 damage. Next turn, gain 2 Energy.RegentuncommonAttack2
Heirloom HammerDeal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.RegentrareAttack2
Helix DrillDeal 3 damage for each 1 Energy previously spent this turn.DefectrareAttack0
Hello WorldAt the start of your turn, add a random Common card into your Hand.EventeventPower1
HellraiserWhenever you draw a card containing “Strike”, it is played against a random enemy.IroncladrarePower2
HemokinesisLose 2 HP. Deal 15 damage.IroncladuncommonAttack1
Hidden CacheGain 1 Stars. Next turn, gain 3 Stars.RegentcommonSkill1
Hidden DaggersDiscard 2 cards. Add 2 Shivs into your Hand.SilentuncommonSkill0
Hidden GemA random card without Replay in your Draw Pile gains Replay 2.ColorlessrareSkill1
High FiveOsty deals 11 damage and applies 2 Vulnerable to ALL enemies.NecrobinderuncommonAttack2
HologramGain 3 Block. Put a card from your Discard Pile into your Hand.DefectcommonSkill1
HotfixGain 2 Focus this turn.DefectcommonSkill0
Howl from BeyondDeal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it.IroncladuncommonAttack3
Huddle UpALL players draw 2 cards.ColorlessuncommonSkill1
HyperbeamDeal 28 damage to ALL enemies. Lose 3 Focus.DefectrareAttack2
I Am InvincibleGain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it.RegentrareSkill1
Ice LanceDeal 19 damage. Channel 3 Frost.DefectrareAttack3
IgnitionAnother player Channels Plasma.DefectrareSkill1
ImpatienceIf you have no Attacks in your Hand, draw 2 cards.ColorlessuncommonSkill0
ImperviousGain 30 Block.IroncladrareSkill2
InfectionAt the end of your turn, if this is in your Hand, take 3 damage.StatusstatusStatusX
Infernal BladeAdd a random Attack into your Hand. It's free to play this turn.IroncladuncommonSkill1
InfernoAt the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.IroncladuncommonPower1
Infinite BladesAt the start of your turn, add 1 Shiv into your Hand.SilentuncommonPower1
InflameGain 2 Strength.IroncladuncommonPower1
InjuryCursecurseCurseX
InterceptGain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.ColorlessuncommonSkill1
InvokeNext turn, Summon 2 and gain 2 Energy.NecrobindercommonSkill1
Iron WaveGain 5 Block. Deal 5 damage.IroncladcommonAttack1
IterationThe first time you draw a Status each turn, draw 2 cards.DefectuncommonPower1
Jack of All TradesAdd 1 random Colorless card into your Hand.ColorlessuncommonSkill0
JackpotDeal 25 damage. Add 3 random 01 Energy cards into your Hand.ColorlessrareAttack3
JuggernautWhenever you gain Block, deal 6 damage to a random enemy.IroncladrarePower2
JugglingAdd a copy of the third Attack you play each turn into your Hand.IroncladuncommonPower1
Kingly KickDeal 27 damage. Whenever you draw this card, reduce its cost by 1.RegentuncommonAttack4
Kingly PunchDeal 8 damage. Whenever you draw this card, increase its damage by 4 this combat.RegentuncommonAttack1
Knife TrapPlay every Shiv in your Exhaust Pile on the enemy.SilentrareSkill2
KnockdownDeal 10 damage. The enemy takes double damage from other players this turn.ColorlessrareAttack3
Knockout BlowDeal 30 damage. If this kills an enemy, gain 5 Stars.RegentuncommonAttack3
Know Thy PlaceApply 1 Weak. Apply 1 Vulnerable.RegentcommonSkill0
Lantern KeyUnlocks a special event in the next Act.QuestquestQuestX
LargesseAnother player adds 1 random Colorless card to their Hand.RegentuncommonSkill0
Leading StrikeDeal 3 damage. Add 2 Shivs into your Hand.SilentcommonAttack1
LeapGain 9 Block.DefectcommonSkill1

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