Power Up Upgraded
Spend all of your mana and give that many random buffs to yourself or another unit.
Classes that can get it 1
A Jester class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Jester
- Type
- Self buff
- Variant of
- Power Up
- Game ID
PowerUp2
Raw game dataExactly as defined in data/abilities/jester_abilities.gon
- templateself_buff
keyword_tooltips{0}
meta{3}
- nameABILITY_POWERUP_NAME
- descABILITY_POWERUP2_DESC
- classJester
graphics{2}
- animationfloatingmagic
- particlefx_statup
cost{4}
- manaX
- infcantriptrue
- X_cant_be_zerotrue
- disallow_cost_modificationtrue
target{4}
- X_iscurrent_mana
- target_modetile
- min_range0
- max_range20
damage_instance{1}
effects{1}
ApplyMultipleTimes{2}
- stacksX
RandomStatusFromPool{26}
- Quivered1
- MoveQuivered1
- Thorns1
- Brace1
- Shield1
- DivineShield1
- BleedThorns1
- KineticSpikes1
- Reflect1
- DiminishingHealthRegen1
- Charge1
- AllStatsUp1
- StrengthUp1
- DexterityUp1
- SpeedUp1
- ConstitutionUp1
- IntelligenceUp1
- CharismaUp1
- LuckUp1
- PoisonLace1
- Lifesteal1
- CritChanceUp1
- DodgeChance_Status1
- HealthRegenUp1
- BackflipWhenTargeted1
- TempCounterAttack1
- variant_ofPowerUp
- categoryjester
- upgradeOfPowerUp