Nubs
Blind.
Lobs a Poison creep shot when damaged.
Does a leap attack with Knockback.
Overview
- Group
- Bosses
- Faction
- Enemies
- Health
- 100
- Movement
- 1
- Tag
- Dog
- Game ID
Nubs
Base stats
- Strength5
- Dexterity8
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 5
- Buddy
- Immediate Ability Reaction
- Boss Rewards
- Form Changer
- Form Change When Buddy Dies
Abilities 4
- Nubs Jump
- Move (Default Move)
- Nubs Nuke
- Nubs Goop
Raw game dataExactly as defined in data/characters/bosses.gon
graphics{4}
- movieclipNubs
- nameENEMY_NUBS_NAME
- water_maskbig
- tooltipENEMY_NUBS_DESC
stats{6}
- strength5
- dexterity8
- constitution5
- intelligence5
- speed5
- charisma5
properties{11}
- tagdog
- factionenemies
- typeboss
- movement1
- mana_regen999
- mana100
- corpse_health0
- health100
- evenly_dispersed_bonus_turns1
- disperse_main_turnstrue
- banned_elite_buffs[Twin]
abilities{3}
- moveDefaultMove
- attackNubsJump
- spells[NubsNuke, NubsGoop]
passives{5}
- BuddyChubs
- ImmediateAbilityReactionNubsGoop
BossRewards{1}
- commonNubsCollar
FormChanger{3}
Normal{1}
passives{1}
RandomizeAIWeightsEachTurn[4]
0{2}
- decision_weightsblind
- move_weightschubs_and_nubs_blind
1{2}
- decision_weightsblind
- move_weightschubs_and_nubs_blind
2{2}
- decision_weightsnubs_fakeblind
- move_weightschubs_and_nubs_blind
3{2}
- decision_weightsblind
- move_weightsstay_close_always_move
Rage{2}
ai{4}
- brainPatternBrain
pattern{1}
- do*NubsNuke
- decision_weightsblind
- move_weightschubs_and_nubs_rage
turns{2}
- takes_main_turnfalse
- round_end_bonus_turns1
- initial_formNormal
- FormChangeWhenBuddyDiesRage
ai{4}
- brainPatternBrain
pattern{1}
- move_then_doNubsJump
- decision_weightsblind
- move_weightschubs_and_nubs_blind
- categorybosses