Sourcemined
Mewgenics
CharacterVerified on build 25143593

Crater Maker

Changes its primed attack whenever it takes damage.
Shoots from its sides when damaged.

Overview

Group
Bosses
Faction
Enemies
Health
280
Movement
2
Tag
Alien
Game ID
AlienBeast

Base stats

  • Strength9
  • Dexterity9
  • Constitution9
  • Intelligence9
  • Speed9
  • Charisma9

Passive effects 5

  • Trample
  • Boss Rewards
  • Immediate Ability Reaction
  • Alien Beast Eye Stalks
  • Alien Beast Danger Zones

Abilities 9

Raw game dataExactly as defined in data/characters/bosses.gon
  • graphics{7}
    • movieclipAlienBeast
    • nameENEMY_CRATERMAKER_NAME
    • projectile_spawn_offset[0, 1]
    • shadow_size3
    • uifloaters_offset2.5
    • water_masksquare
    • tooltipENEMY_CRATERMAKER_DESC
  • stats{6}
    • strength9
    • dexterity9
    • constitution9
    • intelligence9
    • speed9
    • charisma9
  • properties{9}
    • tagalien
    • factionenemies
    • typeboss
    • health280
    • size3x3
    • movement2
    • move_blockeverything_even_when_dead
    • round_start_bonus_turns1
    • initiative-999
  • abilities{3}
    • moveDefaultMove
    • attackBasicBigMelee
    • spells[AlienBeastScream, AlienBeastEat, AlienBeastPuke, AlienBeastRampage, AlienBeastGoop, AlienBeastOpenEyes, AlienBeastMoveOne]
  • passives{5}
    • Trample3
    • BossRewards{2}
      • commonFriendlyAmoeba
      • rareAlienStalk
    • ImmediateAbilityReaction{2}
      • ability_damage_onlytrue
      • abilityAlienBeastGoop
    • AlienBeastEyeStalks3
    • AlienBeastDangerZones[AlienBeastScream, AlienBeastEat, AlienBeastPuke, AlienBeastRampage]
  • ai{6}
    • brainPatternBrain
    • virtual_abilities{1}
      • MoveOneForPuke{3}
        • abilityAlienBeastMoveOne
        • move_for_abilityAlienBeastPuke
        • move_weightskeep_distance
    • bonusturn_pattern{1}
      • do_all[attack, AlienBeastOpenEyes]
    • mainturn_pattern{1}
      • do_all[*AlienBeastScream, *AlienBeastEat, *AlienBeastPuke, *AlienBeastRampage]
    • decision_weightsdefault
    • move_weightsstay_close
  • categorybosses