BossLimgraveWeeping PeninsulaChanged in 1 patchVerified on build 25080141
Runebear
Fought in 20 places, from 2,949 HP to 27,788 HP at Rauh Base · Ravine North: each placement carries its own area scaling. It takes the most damage from Fire and the least from Standard.
Where you fight it 20
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
Place
HP
Stance
Scaling
Limgrave · Agheel Lake South
2,949
80
×1.141
Limgrave · Mistwood Outskirts ×5
2,949
80
×1.141
Limgrave · Summonwater Village Outskirts
2,949
80
×1.141
Limgrave · Waypoint Ruins Cellar
2,949
80
×1.141
m60_44_37_10
2,949
80
×1.141
m60_45_37_10 ×5
2,949
80
×1.141
m60_45_39_10
2,949
80
×1.141
Weeping Peninsula · Earthbore Cave
3,311
80
×1.281
Liurnia of the Lakes · Gate Town Bridge
5,857
80
×2.266
Liurnia of the Lakes · Raya Lucaria Crystal Tunnel
5,857
80
×2.266
Liurnia of the Lakes · Ruined Labyrinth ×3
5,857
80
×2.266
Liurnia of the Lakes · South Raya Lucaria Gate
5,857
80
×2.266
Capital Outskirts · Outer Wall Phantom Tree
6,948
80
×2.688
Capital Outskirts · Capital Rampart
8,401
80
×3.25
Mt. Gelmir · Craftsman's Shack
8,401
80
×3.25
Deeproot Depths · Across the Roots
10,663
80
×4.125
Deeproot Depths · The Nameless Eternal City
10,663
80
×4.125
Greyoll's Dragonbarrow · Dragonbarrow Cave
17,288
80
×6.688
m61_45_47_10
27,788
80
×10.75
Rauh Base · Ravine North ×4
27,788
80
×10.75
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Limgrave · Mistwood Outskirts, m60_45_37_10, m60_44_37_10 and 16 more
Standard0%
Slash-10%
Strike0%
Pierce0%
Magic0%
Fire-20%
Lightning0%
Holy0%
Weeping Peninsula · Earthbore Cave
Standard0%
Slash-10%
Strike0%
Pierce0%
Magic30%
Fire-20%
Lightning0%
Holy0%
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Limgrave · Mistwood Outskirts, m60_45_37_10, m60_44_37_10 and 4 more
Physical101
Magic101
Fire101
Lightning101
Holy101
Weeping Peninsula · Earthbore Cave
Physical102
Magic102
Fire102
Lightning102
Holy102
Liurnia of the Lakes · Ruined Labyrinth, Liurnia of the Lakes · Gate Town Bridge, Liurnia of the Lakes · Raya Lucaria Crystal Tunnel and 1 more
Physical107
Magic107
Fire107
Lightning107
Holy107
Capital Outskirts · Outer Wall Phantom Tree
Physical110
Magic110
Fire110
Lightning110
Holy110
Mt. Gelmir · Craftsman's Shack, Capital Outskirts · Capital Rampart
Physical111
Magic111
Fire111
Lightning111
Holy111
Deeproot Depths · The Nameless Eternal City, Deeproot Depths · Across the Roots
Physical114
Magic114
Fire114
Lightning114
Holy114
Greyoll's Dragonbarrow · Dragonbarrow Cave
Physical120
Magic120
Fire120
Lightning120
Holy120
Rauh Base · Ravine North, m61_45_47_10
Physical123
Magic123
Fire123
Lightning123
Holy123
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Limgrave · Mistwood Outskirts, m60_45_37_10, m60_44_37_10 and 4 more
Status
1st proc
2nd
3rd
4th
Poison
311
409
699
1,156
Scarlet Rot
311
409
699
1,156
Bleed
509
799
1,256
1,256
Frost
509
799
1,256
1,256
Sleep
170
198
240
338
Madness
Immune
Death Blight
Immune
Weeping Peninsula · Earthbore Cave
Status
1st proc
2nd
3rd
4th
Poison
313
411
701
1,158
Scarlet Rot
313
411
701
1,158
Bleed
513
803
1,260
1,260
Frost
513
803
1,260
1,260
Sleep
171
199
241
339
Madness
Immune
Death Blight
Immune
Liurnia of the Lakes · Ruined Labyrinth, Liurnia of the Lakes · Gate Town Bridge, Liurnia of the Lakes · Raya Lucaria Crystal Tunnel and 1 more
Status
1st proc
2nd
3rd
4th
Poison
324
422
712
1,169
Scarlet Rot
324
422
712
1,169
Bleed
530
820
1,277
1,277
Frost
530
820
1,277
1,277
Sleep
177
205
247
345
Madness
Immune
Death Blight
Immune
Capital Outskirts · Outer Wall Phantom Tree
Status
1st proc
2nd
3rd
4th
Poison
330
428
718
1,175
Scarlet Rot
330
428
718
1,175
Bleed
539
829
1,286
1,286
Frost
539
829
1,286
1,286
Sleep
180
208
250
348
Madness
Immune
Death Blight
Immune
Mt. Gelmir · Craftsman's Shack, Capital Outskirts · Capital Rampart
Status
1st proc
2nd
3rd
4th
Poison
332
430
720
1,177
Scarlet Rot
332
430
720
1,177
Bleed
544
834
1,291
1,291
Frost
544
834
1,291
1,291
Sleep
181
209
251
349
Madness
Immune
Death Blight
Immune
Deeproot Depths · The Nameless Eternal City, Deeproot Depths · Across the Roots
Status
1st proc
2nd
3rd
4th
Poison
338
436
726
1,183
Scarlet Rot
338
436
726
1,183
Bleed
553
843
1,300
1,300
Frost
553
843
1,300
1,300
Sleep
184
212
254
352
Madness
Immune
Death Blight
Immune
Greyoll's Dragonbarrow · Dragonbarrow Cave
Status
1st proc
2nd
3rd
4th
Poison
351
449
739
1,196
Scarlet Rot
351
449
739
1,196
Bleed
575
865
1,322
1,322
Frost
575
865
1,322
1,322
Sleep
192
220
262
360
Madness
Immune
Death Blight
Immune
Rauh Base · Ravine North, m61_45_47_10
Status
1st proc
2nd
3rd
4th
Poison
408
506
796
1,253
Scarlet Rot
408
506
796
1,253
Bleed
667
957
1,414
1,414
Frost
667
957
1,414
1,414
Sleep
222
250
292
390
Madness
Immune
Death Blight
Immune
HP in each journey
At Rauh Base · Ravine North: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
NG
NG+1
NG+2
NG+3
NG+4
NG+5
NG+6
NG+7
27,788
37,977
41,775
43,674
45,573
49,371
51,270
53,169
How its AI decides verified
Its attack choices change at 70%, 30% of its HP: some attacks unlock, get likelier or are forced below those points.
It picks attacks by how far you are, with cut-offs at 0.5 m, 3 m, 7 m, 8 m, 15 m.
It chooses among 19 attack routines; 15 have a cooldown (10–20 s).
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
Greyoll's Dragonbarrow · Dragonbarrow Cave
Runebear drops
Item
Chance
At 200 Discovery
At 300 Discovery
At 400 Discovery
Kills for 90%
Hefty Beast Bone
50%
66.7%
75%
80%
4
Beast Blood
100%
100%
100%
100%
1
Lump of Flesh
25%
40%
50%
57.1%
9
Gold-Tinged Excrement
25%
40%
50%
57.1%
9
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Deeproot Depths · Across the Roots
Runebear drops
Item
Chance
At 200 Discovery
At 300 Discovery
At 400 Discovery
Kills for 90%
Beast Blood
100%
100%
100%
100%
1
Hefty Beast Bone
50%
66.7%
75%
80%
4
Lump of Flesh
25%
40%
50%
57.1%
9
Gold-Tinged Excrement
25%
40%
50%
57.1%
9
Prince of Death's Cystonce
100%
100%
100%
100%
—
This enemy rolls 5 drop tables on each kill (its own and the ones that follow it), each on its own.
Rauh Base · Ravine North, m61_45_47_10
Runebear drops
Item
Chance
At 200 Discovery
At 300 Discovery
At 400 Discovery
Kills for 90%
Beast Blood
100%
100%
100%
100%
1
Hefty Beast Bone
50%
66.7%
75%
80%
4
Lump of Flesh
25%
40%
50%
57.1%
9
Horn-Strewn Excrement
25%
40%
50%
57.1%
9
This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.
Kill-speed simulator New
How many hits Runebear takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.