Sourcemined
Elden Ring
BossEnir-IlimGravesite PlainVerified on build 25080141

Moore

Fought in 12 places, from 13,121 HP to 21,132 HP at Gravesite Plain · Main Gate Cross: each placement carries its own area scaling. It takes the most damage from Lightning and the least from Standard.

Where you fight it 12

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Enir-Ilim · Cleansing Chamber Anteroom13,121100×14.094
Gravesite Plain · Cliffroad Terminus ×213,353100×8.609
m61_47_46_1015,558100×10.031
Rauh Base · Ancient Ruins Base15,558100×10.031
Gravesite Plain · Ellac River Downstream ×216,673100×10.75
Castle Ensis · Castle-Lord's Chamber ×218,321100×11.813
m61_47_46_10 ×218,321100×11.813
Rauh Base · Ancient Ruins Base ×218,321100×11.813
Scadu Altus · Castle Watering Hole ×218,321100×11.813
Scaduview · Hinterland ×218,321100×11.813
Enir-Ilim · Cleansing Chamber Anteroom18,999100×12.25
Gravesite Plain · Main Gate Cross21,132100×13.625

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard0%
Slash0%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning-25%
Holy0%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Enir-Ilim · Cleansing Chamber Anteroom, Gravesite Plain · Main Gate Cross

Physical124
Magic124
Fire124
Lightning124
Holy124

Gravesite Plain · Cliffroad Terminus, m61_47_46_10, Rauh Base · Ancient Ruins Base

Physical122
Magic122
Fire122
Lightning122
Holy122

Gravesite Plain · Ellac River Downstream, m61_47_46_10, Rauh Base · Ancient Ruins Base and 4 more

Physical123
Magic123
Fire123
Lightning123
Holy123

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Enir-Ilim · Cleansing Chamber Anteroom

Status1st proc2nd3rd4th
Poison288374510703
Scarlet Rot288374510703
Bleed288374510703
Frost288374510703
SleepImmune
MadnessImmune
Death BlightImmune

Gravesite Plain · Cliffroad Terminus

Status1st proc2nd3rd4th
Poison257334455627
Scarlet Rot257334455627
Bleed257334455627
Frost257334455627
SleepImmune
MadnessImmune
Death BlightImmune

m61_47_46_10, Rauh Base · Ancient Ruins Base

Status1st proc2nd3rd4th
Poison263342466642
Scarlet Rot263342466642
Bleed263342466642
Frost263342466642
SleepImmune
MadnessImmune
Death BlightImmune

Gravesite Plain · Ellac River Downstream

Status1st proc2nd3rd4th
Poison265345469647
Scarlet Rot265345469647
Bleed265345469647
Frost265345469647
SleepImmune
MadnessImmune
Death BlightImmune

m61_47_46_10, Rauh Base · Ancient Ruins Base, Scadu Altus · Castle Watering Hole and 2 more

Status1st proc2nd3rd4th
Poison274356485669
Scarlet Rot274356485669
Bleed274356485669
Frost274356485669
SleepImmune
MadnessImmune
Death BlightImmune

Enir-Ilim · Cleansing Chamber Anteroom

Status1st proc2nd3rd4th
Poison276359489673
Scarlet Rot276359489673
Bleed276359489673
Frost276359489673
SleepImmune
MadnessImmune
Death BlightImmune

Gravesite Plain · Main Gate Cross

Status1st proc2nd3rd4th
Poison285371504695
Scarlet Rot285371504695
Bleed285371504695
Frost285371504695
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Gravesite Plain · Main Gate Cross: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
21,13223,41625,75826,92928,10030,44231,61232,783

Kill-speed simulator New

How many hits Moore takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Moore

Other bosses in Enir-Ilim