BossEnir-IlimGravesite PlainVerified on build 25080141
Moore
Fought in 12 places, from 13,121 HP to 21,132 HP at Gravesite Plain · Main Gate Cross: each placement carries its own area scaling. It takes the most damage from Lightning and the least from Standard.
Where you fight it 12
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
Place
HP
Stance
Scaling
Enir-Ilim · Cleansing Chamber Anteroom
13,121
100
×14.094
Gravesite Plain · Cliffroad Terminus ×2
13,353
100
×8.609
m61_47_46_10
15,558
100
×10.031
Rauh Base · Ancient Ruins Base
15,558
100
×10.031
Gravesite Plain · Ellac River Downstream ×2
16,673
100
×10.75
Castle Ensis · Castle-Lord's Chamber ×2
18,321
100
×11.813
m61_47_46_10 ×2
18,321
100
×11.813
Rauh Base · Ancient Ruins Base ×2
18,321
100
×11.813
Scadu Altus · Castle Watering Hole ×2
18,321
100
×11.813
Scaduview · Hinterland ×2
18,321
100
×11.813
Enir-Ilim · Cleansing Chamber Anteroom
18,999
100
×12.25
Gravesite Plain · Main Gate Cross
21,132
100
×13.625
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Standard0%
Slash0%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning-25%
Holy0%
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Gravesite Plain · Cliffroad Terminus, m61_47_46_10, Rauh Base · Ancient Ruins Base
Physical122
Magic122
Fire122
Lightning122
Holy122
Gravesite Plain · Ellac River Downstream, m61_47_46_10, Rauh Base · Ancient Ruins Base and 4 more
Physical123
Magic123
Fire123
Lightning123
Holy123
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Enir-Ilim · Cleansing Chamber Anteroom
Status
1st proc
2nd
3rd
4th
Poison
288
374
510
703
Scarlet Rot
288
374
510
703
Bleed
288
374
510
703
Frost
288
374
510
703
Sleep
Immune
Madness
Immune
Death Blight
Immune
Gravesite Plain · Cliffroad Terminus
Status
1st proc
2nd
3rd
4th
Poison
257
334
455
627
Scarlet Rot
257
334
455
627
Bleed
257
334
455
627
Frost
257
334
455
627
Sleep
Immune
Madness
Immune
Death Blight
Immune
m61_47_46_10, Rauh Base · Ancient Ruins Base
Status
1st proc
2nd
3rd
4th
Poison
263
342
466
642
Scarlet Rot
263
342
466
642
Bleed
263
342
466
642
Frost
263
342
466
642
Sleep
Immune
Madness
Immune
Death Blight
Immune
Gravesite Plain · Ellac River Downstream
Status
1st proc
2nd
3rd
4th
Poison
265
345
469
647
Scarlet Rot
265
345
469
647
Bleed
265
345
469
647
Frost
265
345
469
647
Sleep
Immune
Madness
Immune
Death Blight
Immune
m61_47_46_10, Rauh Base · Ancient Ruins Base, Scadu Altus · Castle Watering Hole and 2 more
Status
1st proc
2nd
3rd
4th
Poison
274
356
485
669
Scarlet Rot
274
356
485
669
Bleed
274
356
485
669
Frost
274
356
485
669
Sleep
Immune
Madness
Immune
Death Blight
Immune
Enir-Ilim · Cleansing Chamber Anteroom
Status
1st proc
2nd
3rd
4th
Poison
276
359
489
673
Scarlet Rot
276
359
489
673
Bleed
276
359
489
673
Frost
276
359
489
673
Sleep
Immune
Madness
Immune
Death Blight
Immune
Gravesite Plain · Main Gate Cross
Status
1st proc
2nd
3rd
4th
Poison
285
371
504
695
Scarlet Rot
285
371
504
695
Bleed
285
371
504
695
Frost
285
371
504
695
Sleep
Immune
Madness
Immune
Death Blight
Immune
HP in each journey
At Gravesite Plain · Main Gate Cross: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
NG
NG+1
NG+2
NG+3
NG+4
NG+5
NG+6
NG+7
21,132
23,416
25,758
26,929
28,100
30,442
31,612
32,783
Kill-speed simulator New
How many hits Moore takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.