Glintstone Dragon Smarag
Fought in 2 places, from 4,405 HP to 6,069 HP at Liurnia of the Lakes · Crystalline Woods: each placement carries its own area scaling. It takes the most damage from Pierce and the least from Magic.
Where you fight it 2
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Liurnia of the Lakes · Ranni's Chamber | 4,405 | 120 | ×2.688 |
| Liurnia of the Lakes · Crystalline Woods | 6,069 | 120 | ×3.703 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Liurnia of the Lakes · Ranni's Chamber
Liurnia of the Lakes · Crystalline Woods
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Liurnia of the Lakes · Ranni's Chamber
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 539 | 829 | 1,286 | 1,286 |
| Scarlet Rot | 539 | 829 | 1,286 | 1,286 |
| Bleed | 539 | 829 | 1,286 | 1,286 |
| Frost | 539 | 829 | 1,286 | 1,286 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · Crystalline Woods
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 548 | 838 | 1,295 | 1,295 |
| Scarlet Rot | 548 | 838 | 1,295 | 1,295 |
| Bleed | 548 | 838 | 1,295 | 1,295 |
| Frost | 548 | 838 | 1,295 | 1,295 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Liurnia of the Lakes · Crystalline Woods: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 6,069 | 7,865 | 8,652 | 9,045 | 9,438 | 10,225 | 10,618 | 11,011 |
How its AI decides verified
- Its attack choices change at 70% of its HP: some attacks unlock, get likelier or are forced below those points.
- It picks attacks by how far you are, with cut-offs at 5 m, 10 m, 20 m, 30 m, 40 m, 50 m.
- It chooses among 29 attack routines; 20 have a cooldown (10–40 s).
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP1,513→1,639
- Standard negation40%→35%
- Slash negation40%→35%
- Strike negation40%→35%
- Pierce negation40%→10%