Crucible Knight
Fought in 10 places, from 1,391 HP to 5,512 HP at Crumbling Farum Azula · Dragon Temple Rooftop: each placement carries its own area scaling. It takes the most damage from Fire and the least from Magic.
Where you fight it 10
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Stormveil Castle · Rampart Tower | 1,391 | 80 | ×1.656 |
| Liurnia of the Lakes · Road's End Catacombs ×10 | 1,423 | 80 | ×2.266 |
| Nokron, Eternal City · Aqueduct-Facing Cliffs ×2 | 2,730 | 80 | ×3.25 |
| Siofra River · Worshippers' Woods | 2,730 | 80 | ×3.25 |
| Limgrave · Gatefront | 2,782 | 80 | ×3.312 |
| Leyndell, Royal Capital · East Capital Rampart | 3,110 | 80 | ×3.703 |
| Leyndell, Royal Capital · Queen's Bedchamber | 3,110 | 80 | ×3.703 |
| Caelid · Redmane Castle Plaza | 4,515 | 80 | ×5.376 |
| Crumbling Farum Azula · Beside the Great Bridge | 5,512 | 80 | ×6.563 |
| Crumbling Farum Azula · Dragon Temple Rooftop | 5,512 | 80 | ×6.563 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Stormveil Castle · Rampart Tower, Limgrave · Gatefront
Liurnia of the Lakes · Road's End Catacombs
Nokron, Eternal City · Aqueduct-Facing Cliffs, Siofra River · Worshippers' Woods
Leyndell, Royal Capital · Queen's Bedchamber, Leyndell, Royal Capital · East Capital Rampart
Caelid · Redmane Castle Plaza
Crumbling Farum Azula · Beside the Great Bridge, Crumbling Farum Azula · Dragon Temple Rooftop
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Stormveil Castle · Rampart Tower, Limgrave · Gatefront
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 517 | 807 | 1,264 | 1,264 |
| Scarlet Rot | 517 | 807 | 1,264 | 1,264 |
| Bleed | Immune | |||
| Frost | 517 | 807 | 1,264 | 1,264 |
| Sleep | 517 | 807 | 1,264 | 1,264 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · Road's End Catacombs
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Nokron, Eternal City · Aqueduct-Facing Cliffs, Siofra River · Worshippers' Woods
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 544 | 834 | 1,291 | 1,291 |
| Scarlet Rot | 544 | 834 | 1,291 | 1,291 |
| Bleed | Immune | |||
| Frost | 544 | 834 | 1,291 | 1,291 |
| Sleep | 544 | 834 | 1,291 | 1,291 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Leyndell, Royal Capital · Queen's Bedchamber, Leyndell, Royal Capital · East Capital Rampart
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 548 | 838 | 1,295 | 1,295 |
| Scarlet Rot | 548 | 838 | 1,295 | 1,295 |
| Bleed | Immune | |||
| Frost | 548 | 838 | 1,295 | 1,295 |
| Sleep | 548 | 838 | 1,295 | 1,295 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Caelid · Redmane Castle Plaza
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 539 | 829 | 1,286 | 1,286 |
| Scarlet Rot | 539 | 829 | 1,286 | 1,286 |
| Bleed | Immune | |||
| Frost | 539 | 829 | 1,286 | 1,286 |
| Sleep | 539 | 829 | 1,286 | 1,286 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Crumbling Farum Azula · Beside the Great Bridge, Crumbling Farum Azula · Dragon Temple Rooftop
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 566 | 856 | 1,313 | 1,313 |
| Scarlet Rot | 566 | 856 | 1,313 | 1,313 |
| Bleed | Immune | |||
| Frost | 566 | 856 | 1,313 | 1,313 |
| Sleep | 566 | 856 | 1,313 | 1,313 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Crumbling Farum Azula · Dragon Temple Rooftop: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 5,512 | 5,557 | 6,112 | 6,390 | 6,668 | 7,224 | 7,501 | 7,779 |
How its AI decides verified
- Its attack choices change at 60% of its HP: some attacks unlock, get likelier or are forced below those points.
- It picks attacks by how far you are, with cut-offs at 1 m, 2 m, 3 m, 3.5 m, 4.5 m, 5 m, 7.5 m, 10 m, 15 m.
- It chooses among 62 attack routines; 46 have a cooldown (1–20 s).
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP776→840
- Standard negation40%→35%
- Slash negation40%→35%
- Strike negation40%→35%
- Pierce negation40%→35%
- Runes1,365→1,613
- Drop table250,000,000→-1
- Runes2,467→3,080
- Drop table250,000,100→-1
- Runes4,508→7,360
- Runes2,808→3,840
- Drop table250,000,200→-1
- Drop table250,000,300→-1
- HP580→628
- Poison resistance252→999
- Scarlet Rot resistance252→999
- Frost resistance252→999
- Sleep resistance252→999