Sourcemined
Elden Ring
BossSubterranean Shunning-GroundsVerified on build 25080141

Esgar, Priest of Blood

7,682 HP at Subterranean Shunning-Grounds · Leyndell Catacombs, with the area's scaling applied. It takes the most damage from Lightning and the least from Standard.

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Subterranean Shunning-Grounds · Leyndell Catacombs7,682100×4.953

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard0%
Slash0%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning-25%
Holy0%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical117
Magic117
Fire117
Lightning117
Holy117

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison113147200276
Scarlet Rot113147200276
Bleed113147200276
Frost113147200276
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Subterranean Shunning-Grounds · Leyndell Catacombs: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
7,6829,14910,06410,52110,97911,89412,35112,809

Kill-speed simulator New

How many hits Esgar, Priest of Blood takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Esgar, Priest of Blood

Other bosses in Subterranean Shunning-Grounds

Bosses with similar HP