Sourcemined
Elden Ring
BossConsecrated SnowfieldChanged in 1 patchVerified on build 25080141

Night's Cavalry (Flail)

7,246 HP at Consecrated Snowfield · Inner Consecrated Snowfield, with the area's scaling applied. It takes the most damage from Pierce and the least from Magic.

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Consecrated Snowfield · Inner Consecrated Snowfield7,24680×7.203

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard35%
Slash35%
Strike35%
Pierce10%
Magic40%
Fire40%
Lightning20%
Holy40%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical122
Magic122
Fire122
Lightning122
Holy122

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison4004987881,245
Scarlet Rot4004987881,245
Bleed6549441,4011,401
Frost6549441,4011,401
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Consecrated Snowfield · Inner Consecrated Snowfield: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
7,2467,3548,0908,4588,8259,5619,92910,296

Kill-speed simulator New

How many hits Night's Cavalry (Flail) takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Night's Cavalry (Flail)

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP929→1,006
    • Runes6,583→0
    • Standard negation40%→35%
    • Slash negation40%→35%
    • Strike negation40%→35%
    • Pierce negation20%→10%

Other bosses in Consecrated Snowfield