Draconic Tree Sentinel
Fought in 2 places, from 8,398 HP to 13,362 HP at Crumbling Farum Azula · Dragon Temple Transept: each placement carries its own area scaling. It takes the most damage from Standard and the least from Fire.
Where you fight it 2
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Capital Outskirts · Capital Rampart | 8,398 | 80 | ×4.125 |
| Crumbling Farum Azula · Dragon Temple Transept | 13,362 | 80 | ×6.563 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Capital Outskirts · Capital Rampart
Crumbling Farum Azula · Dragon Temple Transept
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Capital Outskirts · Capital Rampart
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 338 | 436 | 726 | 1,183 |
| Scarlet Rot | 338 | 436 | 726 | 1,183 |
| Bleed | 553 | 843 | 1,300 | 1,300 |
| Frost | 553 | 843 | 1,300 | 1,300 |
| Sleep | 338 | 436 | 726 | 1,183 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Crumbling Farum Azula · Dragon Temple Transept
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 346 | 444 | 734 | 1,191 |
| Scarlet Rot | 346 | 444 | 734 | 1,191 |
| Bleed | 566 | 856 | 1,313 | 1,313 |
| Frost | 566 | 856 | 1,313 | 1,313 |
| Sleep | 346 | 444 | 734 | 1,191 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Crumbling Farum Azula · Dragon Temple Transept: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 13,362 | 13,469 | 14,816 | 15,489 | 16,162 | 17,509 | 18,183 | 18,856 |
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP1,357→2,036
- Standard negation40%→10%
- Slash negation40%→35%
- Strike negation20%→10%
- Pierce negation20%→10%
- Lightning negation20%→40%
- Runes5,280→28,080