Godskin Noble
Fought in 4 places, from 8,000 HP to 11,814 HP at Mt. Gelmir · Volcano Cave: each placement carries its own area scaling. It takes the most damage from Slash and the least from Fire.
Where you fight it 4
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Crumbling Farum Azula · Dragon Temple Altar | 8,000 | 80 | ×6.563 |
| Liurnia of the Lakes · Liurnia Tower Bridge | 9,031 | 80 | ×3.703 |
| Volcano Manor · Temple of Eiglay | 10,060 | 80 | ×4.125 |
| Mt. Gelmir · Volcano Cave | 11,814 | 80 | ×4.844 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Crumbling Farum Azula · Dragon Temple Altar
Liurnia of the Lakes · Liurnia Tower Bridge
Volcano Manor · Temple of Eiglay
Mt. Gelmir · Volcano Cave
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Crumbling Farum Azula · Dragon Temple Altar
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 346 | 444 | 734 | 1,191 |
| Scarlet Rot | 346 | 444 | 734 | 1,191 |
| Bleed | 251 | 293 | 391 | 681 |
| Frost | 346 | 444 | 734 | 1,191 |
| Sleep | 251 | 293 | 391 | 681 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · Liurnia Tower Bridge
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 335 | 433 | 723 | 1,180 |
| Scarlet Rot | 335 | 433 | 723 | 1,180 |
| Bleed | 244 | 286 | 384 | 674 |
| Frost | 335 | 433 | 723 | 1,180 |
| Sleep | 244 | 286 | 384 | 674 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Volcano Manor · Temple of Eiglay
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 338 | 436 | 726 | 1,183 |
| Scarlet Rot | 338 | 436 | 726 | 1,183 |
| Bleed | 246 | 288 | 386 | 676 |
| Frost | 338 | 436 | 726 | 1,183 |
| Sleep | 246 | 288 | 386 | 676 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Mt. Gelmir · Volcano Cave
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | 248 | 290 | 388 | 678 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Mt. Gelmir · Volcano Cave: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 11,814 | 14,933 | 16,426 | 17,173 | 17,920 | 19,413 | 20,160 | 20,906 |
How its AI decides verified
- Its attack choices change at 60% of its HP: some attacks unlock, get likelier or are forced below those points.
- It picks attacks by how far you are, with cut-offs at 2.5 m, 4 m, 7.5 m, 10 m, 15 m.
- It chooses among 29 attack routines; 23 have a cooldown (3.5–999 s).
Read from the game's AI script for this boss. Which animation each routine plays isn't named yet.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP1,920→2,439
- Slash negation0%→-10%
- Strike negation40%→35%
- HP776→1,219
- Poison resistance154→999
- Scarlet Rot resistance154→999
- Bleed resistance112→999
- Frost resistance154→999