Items · page 8
Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.
| Parous Worm66% chance to find a random parasite at the end of each battle. | — | Trinket | — | — |
| Party DetonatorSide Quest Item. All units explode when they die. Use: Explode a random other unit, once per battle. | sidequest | Weapon | — | — |
| Party Detonator (Fixed)Use: Explode a random unit within a target radius. (Usable once per battle.) | rare | Weapon | — | — |
| Paw ShardsYour basic attack inflicts Bleed 1. Gain +1 Bleed each time you use your basic attack. | — | Weapon | — | — |
| PawnUse: Move 1 tile toward the closest enemy. | common | Trinket | 10 | — |
| PCPUse: Gain +5 Damage and Madness 3. This can be used on adjacent units. | consumable uncommon | Trinket | 3 | — |
| Peace SymbolIf you end your turn without dealing damage, gain +1 . | uncommon | Neck | — | |
| Peace Symbol Face PaintDamage you deal to allies is reduced to 0. | rare | Face | — | |
| PearlUse: Gain 10-30 coins. | — | Trinket | 1 | — |
| Pentagram SigilUse: Take 5 damage and refresh your basic attack and movement actions. | very rare | Trinket | 5 | |
| PercsUse: Gain +X . | consumable common | Trinket | 1 | — |
| Persuasion DeviceSide Quest Item. Use to permanently charm a non-boss enemy. It joins your party. (Usable once per battle.) | sidequest | Weapon | — | — |
| Persuasion DeviceUse to permanently charm a non-boss enemy. It joins your party. (Usable once per battle.) | rare | Weapon | — | — |
| Petrified PinkyIf an attack would down you, instead this breaks and you regain 50% of your max HP. | uncommon | Trinket | — | |
| Petrified PoopFamiliars you spawn gain +2 . | uncommon | Trinket | — | |
| Phantom Mask+10% chance to Block attacks. When you take damage, this becomes an invincible familiar. | very rare | Face | — | — |
| Pharaoh's StaffUse: Summon a swarm of charmed flies. When you destroy a corpse, restore this weapon's use. | very rare | Weapon | 1 | — |
| Phoenix Hat+10% Dodge Chance. Each time you end movement, gain +1 and Charge 2. | uncommon | Head | — | |
| Phoenix Mask+10% Dodge Chance. Each time you end movement, gain +1 and Charge 2. | uncommon | Face | — | |
| Phoenix Necklace+10% Dodge Chance. Each time you end movement, gain +1 and Charge 2. | uncommon | Neck | — | |
| PickaxeUse: A melee attack that ignores shield. If used on static or inanimate objects it destroys them and spawns a Rock. Restore 1 use when used this way. | rare | Weapon | — | |
| Pins and Needles+1 Thorns. Gain +1 Charge when you take damage. | uncommon | Face | — | |
| PinwheelUse: A melee wind attack with Knockback 1. Can be used 3 times per turn. | common | Weapon | 10–16 | |
| PinwormSpawns a Maggot familiar when you take damage. | — | Neck | — | |
| PipeUse: A melee attack with a 10% chance to inflict Stun. | uncommon | Weapon | — | |
| PliersUse: A melee attack that inflicts Weakness 3. | rare | Weapon | — | — |
| Pogo StickUse: Jump to a tile and damage units you land on. | uncommon | Weapon | 3–7 | — |
| Polymorph RemoteUse: Transform a non-boss enemy into another random enemy from the same chapter. (Usable once per battle.) | rare | Weapon | — | — |
| Polyp+1 Health Regen. 25% chance to spawn a Charmed Clot when you take damage. | rare | Neck | — | |
| Pop CapUse: A lobbed attack with Knockback 1. | common | Weapon | 6–10 | — |
| Pound of Flesh+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Neck | — | |
| Pound of Flesh+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Neck | — | |
| Prayer BeadsEach time you take damage, gain +3 Brace until your next turn. (This counts as an empty armor slot.) | rare | Neck | — | |
| Prayer Card33% chance to gain +1 each time you take damage. | rare | Trinket | — | |
| Princess HatSide Quest Item. Fragile. Equipped cat cannot use any actions except Move. | sidequest | Head | — | — |
| ProbeUse: Inflict Charm 3. Can only hit from behind. | very rare | Weapon | — | |
| Propeller CapFlying. | uncommon | Head | — | — |
| Protection TransmitterBruise 2. All allies gain Brace 1. | rare | Head | — | |
| Prowler's CapBackstabs have +25% Crit Chance. | uncommon | Head | — | |
| Prowler's MaskBackstabs inflict Bleed 1. | uncommon | Face | — | |
| Prowler's VialBackstabs heal you by 2 HP. | uncommon | Neck | — | |
| Psychic SealUse: Permanently turn into a Psychic. | rare | Trinket | 1 | |
| Pull Tab | common | Trinket | — | |
| Purple DrinkUse: Heal 2 HP, gain 2 mana and +1 . (Usable once per battle.) | uncommon | Trinket | — | — |
| Purple MushroomUse: A ranged attack that inflicts Confusion 2. (Usable once per battle.) | common | Weapon | 2–4 | |
| Putrid LeechTake it to the Throbbing Artery in the Boneyard. You never level up and die when downed. You have Lifesteal on all of your attacks and abilities. | quest | Head | — | |
| Putrid PileAdjacent units move away from you at the end of their turns. Your basic attack inflicts Poison. | uncommon | Trinket | — | — |
| Puzzle BoxUse: Shoot hooks in 8 directions that inflict Bleed 1 and pull units towards you. (Usable once per battle.) | rare | Weapon | — | |
| Pyrophina's CollarPyrophina joins you on your journey. She wishes to activate an obelisk on the moon. | quest | Trinket | — | |
| Pyrophina's ToenailFire Immunity. | very rare | Neck | — | — |
| Quartz Necklace+1 Brace. | common | Neck | — | |
| QueenUse: Move any number of tiles in a straight or diagonal line. | very rare | Trinket | 8 | — |
| Queen's CrownYour basic attack has Knockback and Chain Knockback. | very rare | Head | — | — |
| Rad GlassesYour explosions deal +1 damage and have +1 area. | very rare | Face | — | |
| Radar DishOne random enemy becomes Marked at the start of each turn. | uncommon | Neck | — | |
| Radioactive HatAdjacent units get All Stats Down. | uncommon | Head | — | |
| Radioactive MaskAdjacent units get All Stats Down. | uncommon | Face | — | |
| Radioactive NecklaceAdjacent units get All Stats Down. | uncommon | Neck | — | |
| Rag Hood+15% Dodge Chance. | common | Head | — | |
| Rag Mask+15% Dodge Chance. | common | Face | — | |
| Rage JuiceUse: Gain +4 , +4 , Brace 2 and Madness for the rest of the battle. (Usable once per battle.) | rare | Trinket | — | |
| Rags+15% Dodge Chance. | common | Neck | — | |
| Railroad SpikesUse: A ranged attack. | common | Weapon | 8 | |
| Rain HatYou have All Stats Up while wet. | uncommon | Head | — | — |
| Rain StaffUse: Spawn a large puddle of water anywhere. | rare | Weapon | — | |
| Rainbow RemoteUse: Cast a targeted random spell. (Usable once per battle.) | rare | Weapon | — | |
| Raptor EggUse: Heal to full. 10% chance at the end of each turn to break and summon a Charmed Raptor Kitten. | — | Trinket | 1 | — |
| Rare Furniture BoxBreaks when is depleted. Becomes a random piece of rare furniture when you return home. | very rare | Trinket | — | — |
| Rat BezoarPoisonous 1. | common | Trinket | — | |
| Rat BombUse: Toss a Bomb that explodes at the end of the round. | rare | Weapon | 5 | |
| Rat HatStart battle with a Charmed Pinky. | common | Head | — | |
| Rat Heart | common | Trinket | — | |
| Rat MaskStart battle with a Charmed Pinky. | common | Face | — | |
| Rat NecklaceStart battle with a Charmed Pinky. | common | Neck | — | |
| Rat Tail | common | Trinket | — | |
| Raven FeatherInflict Soul Link on 2 random enemies at the start of each battle. | rare | Neck | — | |
| Razor BladeUse: Take 5 damage and gain +2 and +2 . | rare | Trinket | — | — |
| Receiver AntennaPlace it far in the past. All events cause special happenings. Gain +2 Charge whenever an ally spends mana. | quest | Head | — | |
| Recycled Ball GagGain +2 Charge when you take damage. Find a common item when you are downed. | very rare | Face | — | |
| Recycled HatBrittle. Find a common item when this breaks. | common | Head | — | |
| Recycled MaskBrittle. Find a common item when this breaks. | common | Face | — | |
| Recycled NecklaceBrittle. Find a common item when this breaks. | common | Neck | — | |
| Red Cap+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Head | — | |
| Red Cap+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Head | — | |
| Red DrinkUse: Heal 5 HP. (Usable once per battle.) | uncommon | Trinket | — | — |
| Red MushroomUse: A ranged attack that inflicts Charm 3. (Usable once per battle.) | rare | Weapon | — | |
| Red PillUse: 50% chance to get Chungus (+4 ), otherwise take 8 damage. | consumable rare | Trinket | 1 | — |
| RedactedSide Quest Item. Health bars and status icons are hidden in battle. | sidequest | Face | — | — |
| RevolverUse: Fire a shot in a straight line that instakills units and deals 25 damage to bosses. | very rare | Weapon | 6 | — |
| Rhinestone StickersEmit 4 Sparkles at the start of each battle. | common | Face | — | |
| Ring of FrostFreezes tiles you walk over. +25% chance to inflict Freeze on units that contact or attack you. Your Ice Element damage is increased by 1. | rare | Trinket | — | |
| Ring of MushroomsAll of your area abilities gain +1 area. | rare | Neck | — | |
| RingwormYour basic attack inflicts Weakness 3. | — | Face | — | |
| Robo ArmStart with +1 bonus attack. Collect all adjacent pickups when you end your turn. | rare | Neck | — | |
| Robo Fart FaceApply Poison 1 to all enemies at the start of the battle. | rare | Face | — | |
| Robotic ArmUse: A melee attack with a chance to repeat. Gains 1 damage for the rest of the battle each time it's used. Refreshes when affected by Electric element. | very rare | Weapon | — | |
| Rock HatBrittle. Your basic attack has +1 Knockback. Gain coins when this breaks. | uncommon | Head | — | |
| Rock MaskBrittle. Your basic attack has +1 Knockback. Gain coins when this breaks. | uncommon | Face | — | |
| Rock NecklaceBrittle. Your basic attack has +1 Knockback. Gain coins when this breaks. | uncommon | Neck | — | |
| Rocket LauncherUse: Fire a rocket anywhere that explodes. | very rare | Weapon | 5 | — |
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