Items · page 11
Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.
| The RelicWhen you lose , emit a Sparkle for every point of damage blocked. | uncommon | Head | — | |
| The Soul | very rare | Neck | — | |
| The TickInflict All Stats Down on bosses and minibosses at the start of each battle. Heal +12 HP at the end of each battle. | uncommon | Neck | — | |
| Thick Hide+1 Brace. Immunity to Slow and Freeze. | rare | Neck | — | |
| Thief SealUse: Permanently turn into a Thief. | rare | Trinket | 1 | |
| Thief's Cloak+10% Dodge Chance and +10% Crit Chance. | rare | Neck | — | |
| Thief's Hood+5% Dodge Chance and +5% Crit Chance. Your basic attack inflicts Bleed. | rare | Head | — | |
| Thief's Tattoo+5% Dodge Chance and +5% Crit Chance. Your basic attack inflicts Poison. | rare | Face | — | |
| Third Eye+1 range. Your ranged attacks can't miss. | rare | Face | — | |
| Throbbing CrownTentacles attack all adjacent tiles at the end of your turn. | very rare | Head | — | — |
| Throbbing GristleTake it to the Wall of Flesh in the Caves. All units die when they get downed. Use: A melee attack that turns things it kills into Meat. | quest | Weapon | — | |
| Thrumming CharmIf you end your turn without casting any spells, gain +1 Magic Damage and +1 Charge. | rare | Neck | — | |
| Thrumming CircletIf you end your turn without using your basic attack, gain +1 Damage and +1 Thorns. | rare | Head | — | |
| Thrumming SpectaclesIf you end your turn without using your movement action, gain +1 Health Regen and +1 . | rare | Face | — | |
| Tie Dye BandanaSpawn a Catnip pickup when you take damage. | rare | Head | — | |
| Tina's Belly ButtonWhen you get a kill, gain +1 Health Regen. | very rare | Head | — | — |
| Tina's Best FriendSpawn a large Charmed Fly at the start of each battle. | very rare | Face | — | |
| Tina's LarynxUse: Inflict Fear on all enemies. (Usable once per battle.) | very rare | Weapon | — | |
| Tinfoil HatYou are immune to Charm, Madness, Fear and Confusion. | rare | Head | — | |
| Tinker ToolsRepair 1 use to your items at the end of each battle. | rare | Trinket | — | |
| Tinkerer SealUse: Permanently turn into a Tinkerer. | rare | Trinket | 1 | |
| Tiny CageSpawn a random animal familiar at the start of each battle. | uncommon | Trinket | — | |
| Tiny Pebble+10% Dodge Chance. Gain +2% Dodge Chance when you dodge an attack. | uncommon | Trinket | — | |
| Tiny PlanetYour basic attack pulls units towards you. Inflict Bruise on units who contact you. | uncommon | Face | — | |
| TireUnits that contact you are knocked back 2 tiles. | common | Neck | — | |
| TombstoneYour basic attack has +2 Knockback and a +10% chance to Stun. | rare | Neck | — | |
| Tool BoxYour items lose Brittle and Fragile. Your weapons have a 25% chance to repair 1 use when used. | uncommon | Trinket | — | |
| Top HatStart with a bomb if you have no weapon equipped. Your explosions have +1 area. | uncommon | Head | — | |
| Toxic CanisterInflict Poison 1 on all units at the start of the battle. Your basic attack inflicts Poison 1. Inflict Poison 1 on units that contact you. | rare | Head | — | |
| Toy GunUse: A melee attack with Knockback 10 and Chain Knockback that inflicts Bruise. | very rare | Weapon | — | |
| Tractor BeamUse: Pull a unit within 3 tiles all the way towards you. Requires line of sight. | uncommon | Weapon | — | |
| Training Band+20% Crit Chance. | common | Head | — | — |
| Transmitter AntennaPlace it far in the future. Your spells cost -2 mana. Every time you or another cat casts a spell, scramble that spell for the rest of the battle. | quest | Head | — | |
| Trash Can LidUse: A melee attack with Knockback 1. | uncommon | Weapon | — | — |
| TrashCanBrace 4. Blind. | very rare | Head | — | — |
| TriachnidSpawn Triachnid at the start of each battle. | very rare | Trinket | — | — |
| TrowelUse: A melee attack with Knockback 1 that spawns a rock. | common | Weapon | 6–8 | — |
| Truck Stop Pills+3 Brace. You count as a rock. | rare | Trinket | — | — |
| TVYour bonus ability is Waste Time. | very rare | Trinket | — | — |
| Twine Armor+50% chance to Grapple units that contact you. Flammable. | common | Neck | — | |
| Twine Hat+50% chance to Grapple units that contact you. Flammable. | common | Head | — | |
| Twine Mask+50% chance to Grapple units that contact you. Flammable. | common | Face | — | |
| Two of SpadesDouble cast spells that cost 1 or 2 mana. | uncommon | Neck | — | |
| Ultra Vision 3000Side Quest Item. Events are harder. All normal events trigger 2 extra events. | sidequest | Face | — | |
| Ultra Vision 3000 v1.1Your basic attack inflicts Marked. | rare | Face | — | |
| Unidentified PillsSide Quest Item. The adventure is harder! | sidequest | Trinket | — | — |
| Unstable DNAUse: Gain 6 random stat ups and 3 random stat downs, then gain 3 Mutations at the end of combat. | consumable rare | Trinket | 1–3 | — |
| UpperUse: Gain +X for the rest of the battle. | consumable common | Trinket | 1 | — |
| Uranium RodUse: A melee attack that inflicts -1 , Poison 2 and Weakness 1. At the end of each battle, if you are downed, gain a random mutation. | rare | Weapon | — | |
| USA ShieldUse: A ranged attack that inflicts Stun. (Usable once per battle.) Passive: +2 Brace while this weapon is usable. | rare | Weapon | — | |
| Used Glasses | common | Face | — | |
| Used Hat | common | Head | — | |
| Used Princess Hat | rare | Head | — | |
| Used Shirt | common | Neck | — | |
| Veiny HatWhen you damage a Bleeding unit, gain +1 . | rare | Head | — | |
| Veiny MaskWhen you damage a Bleeding unit, gain +1 . | rare | Face | — | |
| Veiny NecklaceWhen you damage a Bleeding unit, heal 3 HP. | rare | Neck | — | |
| Vial of AcidUse: A melee attack that inflicts random status effects. | rare | Weapon | 1 | — |
| Vibrating MeteoriteThis item loses 1 of each stat at the end of each battle, permanently. (This can go negative.) | rare | Trinket | — | — |
| Vibrating SkullYour basic attack inflicts Magic Weakness 1. | uncommon | Trinket | — | |
| Video Game CartIt's broken. | very rare | Trinket | — | |
| Viper BottleUse: Take 5 damage and gain +1 to a random stat permanently. May have side effects... | consumable rare | Trinket | 2–4 | — |
| Vision Plugin+1 range. | common | Face | — | |
| Void SealUse: Permanently turn into a Collarless cat. | rare | Trinket | 1 | — |
| Wafer | rare | Trinket | — | |
| Water BottleUse: Heal +5 HP and gain Heatwave immunity. Refills when affected by Water Element effects. | — | Trinket | 2 | — |
| Water BottleUse: Heal +5 HP and gain Heatwave immunity. Refills when affected by Water Element effects. | — | Trinket | 1 | — |
| Water Feeder+1 Health Regen. Become wet at the start of your turn. | common | Neck | — | — |
| WeightTrample. Take your turn later. | uncommon | Trinket | — | |
| Weird Egg10% chance to spawn a controllable Fetus familiar at the end of each turn. It joins your party. | uncommon | Trinket | — | |
| WhetstoneUse: Gain +1 Damage for the rest of the battle. | rare | Weapon | — | |
| WhistleUse: Summon a Fly, Maggot or Flea familiar. (Usable once per battle.) | common | Trinket | — | |
| White Belt+1 Brace. | common | Face | — | — |
| White Rabbit Paw | very rare | Neck | — | |
| Whole TurkeyUse: Heal X HP. | consumable rare | Trinket | 7 | — |
| Wig | common | Head | — | |
| Wish BoneUse: Gain +99 until the end of the turn. | consumable very rare | Trinket | 1 | |
| Witch's Cape+1 Magic Damage. | rare | Neck | — | |
| Witch's EyeUse: Gain Backflip 2. | consumable uncommon | Trinket | 2–6 | — |
| Witch's Hat+1 Magic Damage. | rare | Head | — | |
| Witch's Nose+1 Magic Damage. | rare | Face | — | |
| Wiz Cheese | common | Trinket | — | — |
| Wood Hat+1 Thorns. Fragile, Flammable. | common | Head | — | |
| Wood Mask+1 Thorns. Fragile, Flammable. | common | Face | — | |
| Wood Shoulder Pads+1 Thorns. Fragile, Flammable. | common | Neck | — | |
| Wooly BeardBrace 2. Ice immunity. | common | Face | — | |
| ZapperUse: A ranged electric attack that inflicts Stun. | rare | Weapon | 4 | — |
| ZapperUse: A ranged electric attack that inflicts Stun. | rare | Weapon | 3 | — |
| Zaratana's CollarZaratana joins you on your journey. She wishes to activate an obelisk in the Core. | quest | Trinket | — | |
| Zaratana's TurdKnockback immunity. | very rare | Neck | — | |
| Zodiac's Six ShooterUse: Fire a shot anywhere within your line of sight. Automatically use this whenever an enemy ends movement within your line of sight. Reloads at the end of each battle. | very rare | Weapon | 6 | |
| Zodiacs Poncho+1 Range. During your turn, one random enemy has a Bounty. | rare | Neck | — | |
| ZukinStart battle with +2 Backflip. | uncommon | Head | — |
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