The Bloat
Does a blood blast when units walk past its sides.
Spawns Eyeballs.
Overview
- Group
- Minibosses
- Faction
- Enemies
- Health
- 250
- Movement
- 1
- Game ID
TheBloat
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 4
- Element Immune
- Trample
- Trapper
- Form Changer
Abilities 6
- Bloat Front Laser
- Move (Default Move)
- Bloat Side Laser
- Bloat Leap
- Bloat Lose First Eye
- Bloat Lose Second Eye
Raw game dataExactly as defined in data/characters/minibosses.gon
graphics{5}
- movieclipTheBloat
- nameENEMY_BLOAT_NAME
- uifloaters_offset1.8
- water_maskbig
- tooltipENEMY_BLOAT_DESC
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{6}
- tag[blob]
- factionenemies
- typeboss
- movement1
- health250
- dispersed_bonus_turns1
abilities{3}
- moveDefaultMove
- attackBloatFrontLaser
- spells[BloatSideLaser, BloatLeap, BloatLoseFirstEye, BloatLoseSecondEye]
passives{4}
- ElementImmuneCreep
- Trample3
Trapper{3}
- abilityBloatSideLaser
- range10
- cancel_movementfalse
FormChanger{3}
TwoEyes{1}
passives{1}
AbilityHealthThreshold{2}
- thresholdX*.8
- abilityBloatLoseFirstEye
OneEye{2}
- animation_suffix1
passives{1}
AbilityHealthThreshold{2}
- thresholdX*.4
- abilityBloatLoseSecondEye
NoEyes{1}
- animation_suffix0
ai{4}
- brainPatternBrain
pattern{2}
- do_priority[attack, BloatLeap]
__dupes[1]
0[2]
- 0do_priority
- 1[BloatLeap, attack]
- decision_weightsdefault
- move_weightskeep_far_distance
- categoryminibosses