Zapphauser
Primes an attack when damaged.
Attacks all tiles of the same parity as his own.
Overview
- Group
- Minibosses
- Faction
- Enemies
- Health
- 125
- Movement
- 3
- Game ID
LightningElemental
Base stats
- Strength5
- Dexterity5
- Constitution3
- Intelligence5
- Speed20
- Charisma5
Passive effects 3
- Element Immune
- Form Changer
- Form Change Off Map
Abilities 5
- LEBurst
- Teleport (Teleport)
- LELeave
- LEReturn
- Teleport (LEPort Far)
Raw game dataExactly as defined in data/characters/minibosses.gon
graphics{4}
- movieclipLightningElemental
- nameENEMY_ZAPPHAUSER_NAME
- uifloaters_offset2
- tooltipENEMY_ZAPPHAUSER_DESC
stats{6}
- strength5
- dexterity5
- constitution3
- intelligence5
- speed20
- charisma5
properties{9}
- tag[elemental]
- factionenemies
- typeboss
- movement3
- corpse_health0
- flyingtrue
- health125
- dispersed_bonus_turns3
- banned_elite_buffs[Protected]
abilities{3}
- moveTeleport
- attackLEBurst
- spells[LELeave, LEReturn, LEPortFar]
passives{3}
- ElementImmuneElectric
FormChanger{2}
Default{1}
passives{1}
CherubimReaction{2}
- LeaveLELeave
- ReturnLEReturn
OffMap{1}
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[LEReturn]
- decision_weightsdefault
- move_weightskeep_distance_always_move
FormChangeOffMap{2}
- form_offmapOffMap
- form_onmapDefault
ai{5}
- brainPatternBrain
pattern{1}
- do*LEBurst
- decision_weightsalways_cast
- move_weightskeep_distance_always_move
- end_turn_on_formswitchtrue
- categoryminibosses