Caltrops Upgraded
Move up to 10 tiles, spreading glass shards on the tiles you walk through.
Classes that can get it 1
A Thief class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Thief
- Mana cost
- 4
- Type
- Move
- Variant of
- Caltrops
- Game ID
Caltrops2
Raw game dataExactly as defined in data/abilities/thief_abilities.gon
- templatemove
meta{4}
- nameABILITY_CALTROPS_NAME
- descABILITY_CALTROPS2_DESC
- animate_nametrue
- classThief
cost{2}
- infcantriptrue
- mana4
target{1}
- max_range10
temporary_effects{1}
- TileTrailGlassTile
- variant_ofCaltrops
- categorythief
- upgradeOfCaltrops