Thorium Mace
Overview
- Quality
- rare
- Item level
- 30
- Category
- Weapons
- Durability
- 350
- Kind
- Item
- Game ID
Weapon_Mace_Thorium
Damage per attack
| Attack | Physical |
|---|---|
| Swing Left | 36 |
| Swing Right | 36 |
| Swing Up Left | 36 |
| Swing Left Charged | 52 |
| Swing Right Charged | 52 |
| Swing Up Left Charged | 52 |
| Groundslam | 116 |
Base damage before armor and buffs.
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 13
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone4 Undead Tier3 | 2.4% | 0.02 |
| Zone4 Encounters Tier3 | 2.4% | 0.02 |
| Zone4 Encounters Tier4 | 2.2% | 0.02 |
| Zone3 Encounters Tier4 | 0.67% | 0.01 |
| Zone4 Undead Tier2 | 0.67% | 0.01 |
| Zone4 Encounters Tier2 | 0.67% | 0.01 |
| Zone3 Kweebec Tier3 | 0.47% | 0 |
| Zone4 Undead Tier1 | 0.47% | 0 |
| Zone4 Encounters Tier1 | 0.47% | 0 |
| Zone3 Trork Tier3 | 0.47% | 0 |
| Zone3 Outlander Tier3 | 0.47% | 0 |
| Zone3 Undead Tier3 | 0.47% | 0 |
| Zone3 Encounters Tier3 | 0.47% | 0 |
Every mace by tier
| Item | Level | Strongest hit | Weakest hit |
|---|---|---|---|
| Crude Mace | 8 | 59 | 19 |
| Copper Mace | 10 | 74 | 23 |
| Scrap Mace | 15 | 83 | 26 |
| Iron Mace | 20 | 93 | 29 |
| Stone Trork Mace | 25 | 104 | 33 |
| Thorium Mace | 30 | 116 | 36 |
| Cobalt Mace | 35 | 116 | 36 |
| Adamantite Mace | 40 | 146 | 45 |
| Mithril Mace | 50 | 183 | 56 |
| Onyxium Mace | 50 | 183 | 56 |
Base values before buffs and enchantments.
Salvages into
Raw game dataResolved from Server/Item/Items/Weapon/Mace/Weapon_Mace_Thorium.json and its parents
- qualityRare
- level30
- categoryItems.Weapons
- categories[Items.Weapons]
- maxDurability350
- iconIcons/ItemsGenerated/Weapon_Mace_Thorium.png
damage{7}
Swing_Left{1}
- Physical36
Swing_Right{1}
- Physical36
Swing_Up_Left{1}
- Physical36
Swing_Left_Charged{1}
- Physical52
Swing_Right_Charged{1}
- Physical52
Swing_Up_Left_Charged{1}
- Physical52
Groundslam{1}
- Physical116
recipe{4}
inputs[3]
0{2}
- idIngredient_Bar_Thorium
- qty12
1{2}
- idIngredient_Leather_Medium
- qty4
2{2}
- idIngredient_Fabric_Scrap_Linen
- qty3
outputs[1]
0{2}
- idWeapon_Mace_Thorium
- qty1
bench{4}
- idWeapon_Bench
- typeCrafting
- categories[Weapon_Mace]
- tier2
- time4
- hasIcontrue