Sourcemined
Hytale
ItemuncommonVerified on v0.7.2

Dubious Assembly

Does this thing work? You could probably build one yourself based on its simple Goblin construction, but you can't quite fathom what it's meant to do.

Overview

Quality
uncommon
Item level
12
Category
Ingredients
Kind
Item
Game ID
Ingredient_Gadget_Assembly

How to get it

Craft

Goblin Lab Workbench1 s

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 5

SourceHowChanceAverageRange
FeastmasterMobKill100%2.52–3
Gobliterator MkIIIIMobKill100%22
Gobliterator MkIIII FinalMobKill100%22
Goblin GluttonMobKill100%11
Shiny Scrap PileBlockMine or break100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 5

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Coffer Goblin Loot Wave2100%1
Coffer Goblin Loot Wave3100%1
Coffer Goblin Loot Wave4100%1.5
Coffer Goblin Loot Wave5100%1.5
Portals Goblin Chest Tier4100%1

Salvage 2

Salvaging these at a Salvage bench gives this item back:

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
FeastmasterKill0.44100%100%100%
Gobliterator MkIIIIKill0.55100%100%100%
Gobliterator MkIIII FinalKill0.55100%100%100%
Goblin GluttonKill110100%100%100%
Shiny Scrap PileMine or break110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 1 crafting step.

Farm one

About 0.4 kills of Feastmaster (kill), the source with the most per try.

Used to make 5

Raw game dataResolved from Server/Item/Items/Ingredient/Goblin/Ingredient_Gadget_Assembly.json and its parents
  • qualityUncommon
  • level12
  • categoryItems.Ingredients
  • categories[Items.Ingredients]
  • iconIcons/ItemsGenerated/Ingredient_Gadget_Assembly.png
  • recipe{4}
    • inputs[2]
      • 0{2}
        • idIngredient_Scraps
        • qty25
      • 1{2}
        • idIngredient_Crystal_Void
        • qty2
    • outputs[1]
      • 0{2}
        • idIngredient_Gadget_Assembly
        • qty1
    • bench{3}
      • idGoblinLab_Workbench
      • typeCrafting
      • categories[GoblinLab_Gadgets]
    • time1
  • hasIcontrue