Cobalt Greaves
Overview
- Quality
- rare
- Item level
- 35
- Category
- Armors
- Durability
- 120
- Kind
- Item
- Game ID
Armor_Cobalt_Legs
Armor· Legs
- Physical resistance
- 9%
- Projectile resistance
- 9%
- Health
- +17
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 3
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone4 Encounters Tier4 | 1.1% | 0.01 |
| Zone4 Undead Tier3 | 0.71% | 0.01 |
| Zone4 Encounters Tier3 | 0.71% | 0.01 |
Legs armor by tier
| Item | Level | Physical resistance | Health bonus |
|---|---|---|---|
| Wooden Greaves | 5 | 7% | +13 |
| Copper Greaves | 10 | 5% | +7 |
| Soft Leather Pants | 10 | 7% | +13 |
| Woolen Pants | 10 | 7% | +13 |
| Light Leather Pants | 15 | 7% | +13 |
| Linen Pants | 15 | 7% | +13 |
| Rocket Boots | 17 | 7% | +13 |
| Iron Greaves | 20 | 7% | +13 |
| Steel Greaves | 20 | 7% | +13 |
| Bronze Greaves | 25 | 7% | +13 |
| Cotton Pants | 25 | 7% | +13 |
| Medium Leather Pants | 25 | 7% | +13 |
| Trork Warrior Pants | 25 | 7% | +13 |
| Ancient Steel Greaves | 30 | 7% | +13 |
| Crude Diving Flippers | 30 | 7% | +13 |
| Thorium Greaves | 30 | 9% | +17 |
| Woolen Boots | 30 | 7% | +13 |
| Raven Leather Pants | 32 | 7% | +13 |
| Cobalt Greaves | 35 | 9% | +17 |
| Heavy Leather Pants | 35 | 7% | +13 |
| Silk Pants | 35 | 7% | +13 |
| Adamantite Greaves | 40 | 11.2% | +19 |
| Cindercloth Pants | 45 | 7% | +13 |
| Mithril Greaves | 50 | 11.2% | +19 |
| Onyxium Greaves | 50 | 7% | +13 |
| Prisma Greaves | 75 | 7% | +13 |
Base values before buffs and enchantments.
Salvages into
Raw game dataResolved from Server/Item/Items/Armor/Cobalt/Armor_Cobalt_Legs.json and its parents
- qualityRare
- level35
- categoryItems.Armors
- categories[Items.Armors]
- maxDurability120
- iconIcons/ItemsGenerated/Armor_Cobalt_Legs.png
armor{3}
- slotLegs
resistance{2}
- Physical0.0896
- Projectile0.0896
stats{1}
- Health17
recipe{4}
inputs[3]
0{2}
- idIngredient_Bar_Cobalt
- qty18
1{2}
- idIngredient_Leather_Heavy
- qty6
2{2}
- idIngredient_Fabric_Scrap_Shadoweave
- qty6
outputs[1]
0{2}
- idArmor_Cobalt_Legs
- qty1
bench{4}
- idArmor_Bench
- typeCrafting
- categories[Armor_Legs]
- tier2
- time3
- hasIcontrue