BossScadu AltusEnir-IlimVerified on build 25080141
Hornsent
Fought in 11 places, from 15,558 HP to 53,291 HP at Shadow Keep · Main Gate Plaza: each placement carries its own area scaling. It takes the most damage from Lightning and the least from Standard.
Where you fight it 11
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
Place
HP
Stance
Scaling
Scadu Altus · Highroad Cross
15,558
100
×10.031
Enir-Ilim · Cleansing Chamber Anteroom
18,999
100
×12.25
Shadow Keep · Main Gate Plaza
18,999
100
×12.25
Specimen Storehouse · Messmer's Dark Chamber
18,999
100
×12.25
Gravesite Plain · Three-Path Cross
21,132
100
×13.625
Ancient Ruins of Rauh · Church of the Bud, Main Entrance
21,859
100
×14.094
Enir-Ilim · Cleansing Chamber Anteroom
21,859
100
×14.094
m61_44_46_10
21,859
100
×14.094
Specimen Storehouse · Dark Chamber Entrance ×2
45,075
100
×29.063
Shadow Keep · Shadow Keep Main Gate
50,019
100
×32.25
Shadow Keep · Main Gate Plaza
53,291
100
×34.359
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Standard0%
Slash0%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning-25%
Holy0%
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Enir-Ilim · Cleansing Chamber Anteroom, Specimen Storehouse · Messmer's Dark Chamber, Shadow Keep · Main Gate Plaza and 1 more
Physical123
Magic123
Fire123
Lightning123
Holy123
Gravesite Plain · Three-Path Cross, Enir-Ilim · Cleansing Chamber Anteroom, m61_44_46_10 and 1 more
Physical124
Magic124
Fire124
Lightning124
Holy124
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Scadu Altus · Highroad Cross
Status
1st proc
2nd
3rd
4th
Poison
263
342
466
642
Scarlet Rot
263
342
466
642
Bleed
263
342
466
642
Frost
263
342
466
642
Sleep
Immune
Madness
Immune
Death Blight
Immune
Enir-Ilim · Cleansing Chamber Anteroom, Specimen Storehouse · Messmer's Dark Chamber, Shadow Keep · Main Gate Plaza
Status
1st proc
2nd
3rd
4th
Poison
276
359
489
673
Scarlet Rot
276
359
489
673
Bleed
276
359
489
673
Frost
276
359
489
673
Sleep
Immune
Madness
Immune
Death Blight
Immune
Gravesite Plain · Three-Path Cross
Status
1st proc
2nd
3rd
4th
Poison
285
371
504
695
Scarlet Rot
285
371
504
695
Bleed
285
371
504
695
Frost
285
371
504
695
Sleep
Immune
Madness
Immune
Death Blight
Immune
Enir-Ilim · Cleansing Chamber Anteroom, m61_44_46_10, Ancient Ruins of Rauh · Church of the Bud, Main Entrance
Status
1st proc
2nd
3rd
4th
Poison
288
374
510
703
Scarlet Rot
288
374
510
703
Bleed
288
374
510
703
Frost
288
374
510
703
Sleep
Immune
Madness
Immune
Death Blight
Immune
Specimen Storehouse · Dark Chamber Entrance
Status
1st proc
2nd
3rd
4th
Poison
262
341
464
639
Scarlet Rot
262
341
464
639
Bleed
262
341
464
639
Frost
262
341
464
639
Sleep
Immune
Madness
Immune
Death Blight
Immune
Shadow Keep · Shadow Keep Main Gate
Status
1st proc
2nd
3rd
4th
Poison
265
345
469
647
Scarlet Rot
265
345
469
647
Bleed
265
345
469
647
Frost
265
345
469
647
Sleep
Immune
Madness
Immune
Death Blight
Immune
Shadow Keep · Main Gate Plaza
Status
1st proc
2nd
3rd
4th
Poison
271
352
480
661
Scarlet Rot
271
352
480
661
Bleed
271
352
480
661
Frost
271
352
480
661
Sleep
Immune
Madness
Immune
Death Blight
Immune
HP in each journey
At Shadow Keep · Main Gate Plaza: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
NG
NG+1
NG+2
NG+3
NG+4
NG+5
NG+6
NG+7
53,291
68,279
75,107
78,521
81,935
88,763
92,177
95,591
Kill-speed simulator New
How many hits Hornsent takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.