Wriggler
Moves 3
| Move | Intent | Then |
|---|---|---|
| Nasty Bite | Single Attack 6 (7 at A9+) | Wriggle |
| Wriggle | Buff + Status | Nasty Bite |
| Spawned | Stun | Random |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 17 (18 at A8+) – 21 (22 at A8+)
- Moves
- 3
- Game ID
Wriggler
Appears in 1
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value17
asc{2}
- levelToughEnemies
- value18
max{2}
- value21
asc{2}
- levelToughEnemies
- value22
moves[3]
0{4}
- idNASTY_BITE_MOVE
intents[1]
0{2}
- kindSingleAttack
damage{2}
- value6
asc{2}
- levelDeadlyEnemies
- value7
- followUpWRIGGLE_MOVE
- nameNasty Bite
1{4}
- idWRIGGLE_MOVE
intents[2]
0{1}
- kindBuff
1{1}
- kindStatus
- followUpNASTY_BITE_MOVE
- nameWriggle
2{4}
- idSPAWNED_MOVE
intents[1]
0{1}
- kindStun
- followUpINIT_MOVE
- nameSpawned
branches[1]
0{3}
- idINIT_MOVE
- kindconditional
options[4]
0{2}
- stateNASTY_BITE_MOVE
- conditionbase.Creature.SlotName == "wriggler1"
1{2}
- stateWRIGGLE_MOVE
- conditionbase.Creature.SlotName == "wriggler2"
2{2}
- stateNASTY_BITE_MOVE
- conditionbase.Creature.SlotName == "wriggler3"
3{2}
- stateWRIGGLE_MOVE
- conditionbase.Creature.SlotName == "wriggler4"