Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Tracker Raider

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Track
2
  • Track
3
  • Track
4
  • Track
5
  • Track
6
  • Track

Moves 2

MoveIntentThen
TrackDebuff—
Unleash the HoundsMulti Attack 1×8—

Damage in brackets is the value from that ascension level up.

Overview

HP
21 (22 at A8+) – 25 (26 at A8+)
Moves
2
Game ID
TrackerRubyRaider
Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{2}
      • value21
      • asc{2}
        • levelToughEnemies
        • value22
    • max{2}
      • value25
      • asc{2}
        • levelToughEnemies
        • value26
  • moves[2]
    • 0{3}
      • idTRACK_MOVE
      • intents[1]
        • 0{1}
          • kindDebuff
      • nameTrack
    • 1{3}
      • idHOUNDS_MOVE
      • intents[1]
        • 0{3}
          • kindMultiAttack
          • damage{2}
            • value1
            • asc{2}
              • levelDeadlyEnemies
              • value1
          • hits{2}
            • value8
            • asc{2}
              • levelDeadlyEnemies
              • value9
      • nameUnleash the Hounds
  • branches[]
  • initialTRACK_MOVE
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • TRACK_MOVE1
    • 1{2}
      • turn2
      • moves{1}
        • TRACK_MOVE1
    • 2{2}
      • turn3
      • moves{1}
        • TRACK_MOVE1
    • 3{2}
      • turn4
      • moves{1}
        • TRACK_MOVE1
    • 4{2}
      • turn5
      • moves{1}
        • TRACK_MOVE1
    • 5{2}
      • turn6
      • moves{1}
        • TRACK_MOVE1
  • moveOddsAssumeFirstConditionfalse