Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Tough Egg

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Hatch
2
  • Hatch
3
  • Hatch
4
  • Hatch
5
  • Hatch
6
  • Hatch

Moves 2

MoveIntentThen
HatchSummon—
NibbleSingle Attack 4 (5 at A9+)—

Damage in brackets is the value from that ascension level up.

Overview

HP
14 (15 at A8+) – 18 (19 at A8+)
Moves
2
Game ID
ToughEgg

Appears in 1

Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{2}
      • value14
      • asc{2}
        • levelToughEnemies
        • value15
    • max{2}
      • value18
      • asc{2}
        • levelToughEnemies
        • value19
  • moves[2]
    • 0{3}
      • idHATCH_MOVE
      • intents[1]
        • 0{1}
          • kindSummon
      • nameHatch
    • 1{3}
      • idNIBBLE_MOVE
      • intents[1]
        • 0{2}
          • kindSingleAttack
          • damage{2}
            • value4
            • asc{2}
              • levelDeadlyEnemies
              • value5
      • nameNibble
  • branches[]
  • initialHATCH_MOVE
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • HATCH_MOVE1
    • 1{2}
      • turn2
      • moves{1}
        • HATCH_MOVE1
    • 2{2}
      • turn3
      • moves{1}
        • HATCH_MOVE1
    • 3{2}
      • turn4
      • moves{1}
        • HATCH_MOVE1
    • 4{2}
      • turn5
      • moves{1}
        • HATCH_MOVE1
    • 5{2}
      • turn6
      • moves{1}
        • HATCH_MOVE1
  • moveOddsAssumeFirstConditionfalse