The Lost
What it does each turn
This monster follows a fixed pattern.
| Turn | Move |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
Moves 2
| Move | Intent | Then |
|---|---|---|
| Debilitating Smog | Debuff + Buff | — |
| Eye Lasers | Multi Attack 4 (5 at A9+)×2 | — |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 93 (99 at A8+)
- Moves
- 2
- Game ID
TheLost
Appears in 1
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value93
asc{2}
- levelToughEnemies
- value99
max{2}
- value93
asc{2}
- levelToughEnemies
- value99
moves[2]
0{3}
- idDEBILITATING_SMOG
intents[2]
0{1}
- kindDebuff
1{1}
- kindBuff
- nameDebilitating Smog
1{3}
- idEYE_LASERS
intents[1]
0{3}
- kindMultiAttack
damage{2}
- value4
asc{2}
- levelDeadlyEnemies
- value5
hits{1}
- value2
- nameEye Lasers
- branches[]
- initialDEBILITATING_SMOG
moveOdds[6]
0{2}
- turn1
moves{1}
- DEBILITATING_SMOG1
1{2}
- turn2
moves{1}
- DEBILITATING_SMOG1
2{2}
- turn3
moves{1}
- DEBILITATING_SMOG1
3{2}
- turn4
moves{1}
- DEBILITATING_SMOG1
4{2}
- turn5
moves{1}
- DEBILITATING_SMOG1
5{2}
- turn6
moves{1}
- DEBILITATING_SMOG1
- moveOddsAssumeFirstConditionfalse