Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Shrinker Beetle

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Shrinker
2
  • Chomp
3
  • Stomp
4
  • Chomp
5
  • Stomp
6
  • Chomp

Moves 3

MoveIntentThen
ShrinkerDebuffChomp
ChompSingle Attack 7 (8 at A9+)Stomp
StompSingle Attack 13 (14 at A9+)Chomp

Damage in brackets is the value from that ascension level up.

Overview

HP
38 (40 at A8+) – 40 (42 at A8+)
Moves
3
Game ID
ShrinkerBeetle

Appears in 2

Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{2}
      • value38
      • asc{2}
        • levelToughEnemies
        • value40
    • max{2}
      • value40
      • asc{2}
        • levelToughEnemies
        • value42
  • moves[3]
    • 0{4}
      • idSHRINKER_MOVE
      • intents[1]
        • 0{1}
          • kindDebuff
      • followUpCHOMP_MOVE
      • nameShrinker
    • 1{4}
      • idCHOMP_MOVE
      • intents[1]
        • 0{2}
          • kindSingleAttack
          • damage{2}
            • value7
            • asc{2}
              • levelDeadlyEnemies
              • value8
      • followUpSTOMP_MOVE
      • nameChomp
    • 2{4}
      • idSTOMP_MOVE
      • intents[1]
        • 0{2}
          • kindSingleAttack
          • damage{2}
            • value13
            • asc{2}
              • levelDeadlyEnemies
              • value14
      • followUpCHOMP_MOVE
      • nameStomp
  • branches[]
  • initialSHRINKER_MOVE
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • SHRINKER_MOVE1
    • 1{2}
      • turn2
      • moves{1}
        • CHOMP_MOVE1
    • 2{2}
      • turn3
      • moves{1}
        • STOMP_MOVE1
    • 3{2}
      • turn4
      • moves{1}
        • CHOMP_MOVE1
    • 4{2}
      • turn5
      • moves{1}
        • STOMP_MOVE1
    • 5{2}
      • turn6
      • moves{1}
        • CHOMP_MOVE1
  • moveOddsAssumeFirstConditionfalse