Phrog Parasite
What it does each turn
This monster follows a fixed pattern.
| Turn | Move |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
Moves 2
| Move | Intent | Then |
|---|---|---|
| Infect | Status | Lash |
| Lash | Multi Attack 4 (5 at A9+)×4 | Infect |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 61 (66 at A8+) – 64 (68 at A8+)
- Moves
- 2
- Game ID
PhrogParasite
Appears in 1
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value61
asc{2}
- levelToughEnemies
- value66
max{2}
- value64
asc{2}
- levelToughEnemies
- value68
moves[2]
0{4}
- idINFECT_MOVE
intents[1]
0{1}
- kindStatus
- followUpLASH_MOVE
- nameInfect
1{4}
- idLASH_MOVE
intents[1]
0{3}
- kindMultiAttack
damage{2}
- value4
asc{2}
- levelDeadlyEnemies
- value5
hits{1}
- value4
- followUpINFECT_MOVE
- nameLash
branches[1]
0{3}
- idRAND
- kindrandom
options[2]
0{3}
- stateINFECT_MOVE
- weight1
- repeatCannotRepeat
1{3}
- stateLASH_MOVE
- weight1
- repeatCannotRepeat
- initialINFECT_MOVE
moveOdds[6]
0{2}
- turn1
moves{1}
- INFECT_MOVE1
1{2}
- turn2
moves{1}
- LASH_MOVE1
2{2}
- turn3
moves{1}
- INFECT_MOVE1
3{2}
- turn4
moves{1}
- LASH_MOVE1
4{2}
- turn5
moves{1}
- INFECT_MOVE1
5{2}
- turn6
moves{1}
- LASH_MOVE1
- moveOddsAssumeFirstConditionfalse