Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Parafright

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Slam
2
  • Slam
3
  • Slam
4
  • Slam
5
  • Slam
6
  • Slam

Moves 1

MoveIntentThen
SlamSingle Attack 16 (17 at A9+)Slam

Damage in brackets is the value from that ascension level up.

Overview

HP
21
Moves
1
Game ID
Parafright

Appears in 1

Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{1}
      • value21
    • max{1}
      • value21
  • moves[1]
    • 0{4}
      • idSLAM_MOVE
      • intents[1]
        • 0{2}
          • kindSingleAttack
          • damage{2}
            • value16
            • asc{2}
              • levelDeadlyEnemies
              • value17
      • followUpSLAM_MOVE
      • nameSlam
  • branches[]
  • initialSLAM_MOVE
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • SLAM_MOVE1
    • 1{2}
      • turn2
      • moves{1}
        • SLAM_MOVE1
    • 2{2}
      • turn3
      • moves{1}
        • SLAM_MOVE1
    • 3{2}
      • turn4
      • moves{1}
        • SLAM_MOVE1
    • 4{2}
      • turn5
      • moves{1}
        • SLAM_MOVE1
    • 5{2}
      • turn6
      • moves{1}
        • SLAM_MOVE1
  • moveOddsAssumeFirstConditionfalse