Owl Magistrate
What it does each turn
This monster follows a fixed pattern.
| Turn | Move |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
Moves 4
| Move | Intent | Then |
|---|---|---|
| Magistrate Scrutiny | Single Attack 16 (17 at A9+) | Peck Assault |
| Peck Assault | Multi Attack 4×6 | Judicial Flight |
| Judicial Flight | Buff | Verdict |
| Verdict | Single Attack 33 (36 at A9+) + Debuff | Magistrate Scrutiny |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 231 (247 at A8+)
- Moves
- 4
- Game ID
OwlMagistrate
Appears in 1
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value231
asc{2}
- levelToughEnemies
- value247
max{2}
- value231
asc{2}
- levelToughEnemies
- value247
moves[4]
0{4}
- idMAGISTRATE_SCRUTINY
intents[1]
0{2}
- kindSingleAttack
damage{2}
- value16
asc{2}
- levelDeadlyEnemies
- value17
- followUpPECK_ASSAULT
- nameMagistrate Scrutiny
1{4}
- idPECK_ASSAULT
intents[1]
0{3}
- kindMultiAttack
damage{2}
- value4
asc{2}
- levelDeadlyEnemies
- value4
hits{1}
- value6
- followUpJUDICIAL_FLIGHT
- namePeck Assault
2{4}
- idJUDICIAL_FLIGHT
intents[1]
0{1}
- kindBuff
- followUpVERDICT
- nameJudicial Flight
3{4}
- idVERDICT
intents[2]
0{2}
- kindSingleAttack
damage{2}
- value33
asc{2}
- levelDeadlyEnemies
- value36
1{1}
- kindDebuff
- followUpMAGISTRATE_SCRUTINY
- nameVerdict
- branches[]
- initialMAGISTRATE_SCRUTINY
moveOdds[6]
0{2}
- turn1
moves{1}
- MAGISTRATE_SCRUTINY1
1{2}
- turn2
moves{1}
- PECK_ASSAULT1
2{2}
- turn3
moves{1}
- JUDICIAL_FLIGHT1
3{2}
- turn4
moves{1}
- VERDICT1
4{2}
- turn5
moves{1}
- MAGISTRATE_SCRUTINY1
5{2}
- turn6
moves{1}
- PECK_ASSAULT1
- moveOddsAssumeFirstConditionfalse