Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Guardbot

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Guard
2
  • Guard
3
  • Guard
4
  • Guard
5
  • Guard
6
  • Guard

Moves 1

MoveIntentThen
GuardDefendGuard

Damage in brackets is the value from that ascension level up.

Overview

HP
16 (17 at A8+) – 20 (21 at A8+)
Moves
1
Game ID
Guardbot
Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{2}
      • value16
      • asc{2}
        • levelToughEnemies
        • value17
    • max{2}
      • value20
      • asc{2}
        • levelToughEnemies
        • value21
  • moves[1]
    • 0{4}
      • idGUARD_MOVE
      • intents[1]
        • 0{1}
          • kindDefend
      • followUpGUARD_MOVE
      • nameGuard
  • branches[]
  • initialGUARD_MOVE
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • GUARD_MOVE1
    • 1{2}
      • turn2
      • moves{1}
        • GUARD_MOVE1
    • 2{2}
      • turn3
      • moves{1}
        • GUARD_MOVE1
    • 3{2}
      • turn4
      • moves{1}
        • GUARD_MOVE1
    • 4{2}
      • turn5
      • moves{1}
        • GUARD_MOVE1
    • 5{2}
      • turn6
      • moves{1}
        • GUARD_MOVE1
  • moveOddsAssumeFirstConditionfalse