Damp Cultist
What it does each turn
This monster follows a fixed pattern.
| Turn | Move |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
Moves 2
| Move | Intent | Then |
|---|---|---|
| Incantation | Buff | — |
| Dark Strike | Single Attack 1 (3 at A9+) | — |
Damage in brackets is the value from that ascension level up.
Overview
- HP
- 51 (52 at A8+) – 53 (54 at A8+)
- Moves
- 2
- Game ID
DampCultist
Raw game dataAs extracted from the game's definitions
hp{2}
min{2}
- value51
asc{2}
- levelToughEnemies
- value52
max{2}
- value53
asc{2}
- levelToughEnemies
- value54
moves[2]
0{3}
- idINCANTATION_MOVE
intents[1]
0{1}
- kindBuff
- nameIncantation
1{3}
- idDARK_STRIKE_MOVE
intents[1]
0{2}
- kindSingleAttack
damage{2}
- value1
asc{2}
- levelDeadlyEnemies
- value3
- nameDark Strike
- branches[]
- initialINCANTATION_MOVE
moveOdds[6]
0{2}
- turn1
moves{1}
- INCANTATION_MOVE1
1{2}
- turn2
moves{1}
- INCANTATION_MOVE1
2{2}
- turn3
moves{1}
- INCANTATION_MOVE1
3{2}
- turn4
moves{1}
- INCANTATION_MOVE1
4{2}
- turn5
moves{1}
- INCANTATION_MOVE1
5{2}
- turn6
moves{1}
- INCANTATION_MOVE1
- moveOddsAssumeFirstConditionfalse