Sourcemined
Slay the Spire 2
MonsterVerified on build 23811903

Big Dummy

What it does each turn

This monster follows a fixed pattern.

TurnMove
1
  • Nothing
2
  • Nothing
3
  • Nothing
4
  • Nothing
5
  • Nothing
6
  • Nothing

Moves 1

MoveIntentThen
NothingHiddenNothing

Damage in brackets is the value from that ascension level up.

Overview

HP
9999
Moves
1
Game ID
BigDummy
Raw game dataAs extracted from the game's definitions
  • hp{2}
    • min{1}
      • value9999
    • max{1}
      • value9999
  • moves[1]
    • 0{4}
      • idNOTHING
      • intents[1]
        • 0{1}
          • kindHidden
      • followUpNOTHING
      • nameNothing
  • branches[]
  • initialNOTHING
  • moveOdds[6]
    • 0{2}
      • turn1
      • moves{1}
        • NOTHING1
    • 1{2}
      • turn2
      • moves{1}
        • NOTHING1
    • 2{2}
      • turn3
      • moves{1}
        • NOTHING1
    • 3{2}
      • turn4
      • moves{1}
        • NOTHING1
    • 4{2}
      • turn5
      • moves{1}
        • NOTHING1
    • 5{2}
      • turn6
      • moves{1}
        • NOTHING1
  • moveOddsAssumeFirstConditionfalse