Wound
Overview
- Character
- Status
- Rarity
- status
- Type
- Status
- Energy cost
- X
- Target
- None
- Keywords
- Unplayable
- Game ID
Wound
Raw game dataAs extracted from the game's definitions
- cost-1
- kindStatus
- rarityStatus
- targetNone
- poolStatus
- keywords[Unplayable]
vars{0}
upgrade{3}
vars{0}
- addKeywords[]
- removeKeywords[]