Rupture
Whenever you lose HP on your turn, gain 1 Strength.
Chance it's offered
Chance this card is one of the cards in a single Ironclad reward, with every card unlocked. It's one of 35 uncommon Ironclad cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 3.09% | 3.15% |
| Elite fight · 3 cards | 3.43% | 3.43% |
- About one regular reward in 32 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Whenever you lose HP on your turn, gain 2 Strength.
- Strength +1
Overview
- Character
- Ironclad
- Rarity
- uncommon
- Type
- Power
- Energy cost
- 1
- Target
- Self
- Shop price
- 71–79
- Game ID
Rupture
Raw game dataAs extracted from the game's definitions
- cost1
- kindPower
- rarityUncommon
- targetSelf
- poolIronclad
- keywords[]
vars{1}
- StrengthPower1
upgrade{4}
vars{1}
- StrengthPower1
- addKeywords[]
- removeKeywords[]
- descWhenever you lose HP on your turn, gain 2 Strength.
shopPrice{2}
- min71
- max79
- shopChance0.12000000000000001
shopPool{2}
- Rare10
- Uncommon8