Blood Wall
Lose 2 HP.
Gain 16 Block.
Chance it's offered
Chance this card is one of the cards in a single Ironclad reward, with every card unlocked. It's one of 20 common Ironclad cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 9.6% | 8.49% |
| Elite fight · 3 cards | 8.11% | 7.37% |
- About one regular reward in 12 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Lose 2 HP. Gain 20 Block.
- Block +4
Overview
- Character
- Ironclad
- Rarity
- common
- Type
- Skill
- Energy cost
- 2
- Target
- Self
- Shop price
- 48–53
- Game ID
BloodWall
Raw game dataAs extracted from the game's definitions
- cost2
- kindSkill
- rarityCommon
- targetSelf
- poolIronclad
- keywords[]
vars{2}
- HpLoss2
- Block16
upgrade{4}
vars{1}
- Block4
- addKeywords[]
- removeKeywords[]
- descLose 2 HP. Gain 20 Block.
shopPrice{2}
- min48
- max53
- shopChance0.1685714285714286
shopPool{3}
- Common7
- Uncommon13
- Rare8