Apparition
Gain 1 Intangible.
Upgraded
- −Ethereal
Overview
- Character
- Event
- Rarity
- ancient
- Type
- Skill
- Energy cost
- 1
- Target
- Self
- Keywords
- Ethereal, Exhaust
- Game ID
Apparition
Raw game dataAs extracted from the game's definitions
- cost1
- kindSkill
- rarityAncient
- targetSelf
- poolEvent
- keywords[Ethereal, Exhaust]
vars{1}
- IntangiblePower1
upgrade{4}
vars{0}
- addKeywords[]
- removeKeywords[Ethereal]
- descGain 1 Intangible.