Thrill of the Hunt
At the end of each battle, if you killed at least 3 enemies, gain +1 DEX permanently and find a random consumable item.
Classes that can get it 1
Overview
- Class
- Hunter
- Group
- Hunter
- Upgrade levels
- 2
- Game ID
ThrillOfTheHunt
Raw game dataExactly as defined in data/passives/hunter_passives.gon
1{1}
passives{1}
StatusOnBattleEndIfKillThresholdMet{2}
- kills3
statuses{2}
- PermanentDexterity1
- FindItemFromPoolconsumables
2{2}
- descPASSIVE_THRILLOFTHEHUNT2_DESC
passives{3}
StatusOnBattleEndIfKillThresholdMet{2}
- kills3
statuses{2}
- PermanentDexterity1
- FindItemFromPoolchapter
- BonusRangeBasedOnDex5
- BonusHealthRegenBasedOnDex5
- namePASSIVE_THRILLOFTHEHUNT_NAME
- descPASSIVE_THRILLOFTHEHUNT_DESC
- classHunter
- categoryhunter