Animal Control
Your basic attack causes units to immediately attack an enemy in range.
Classes that can get it 1
Overview
- Class
- Hunter
- Group
- Hunter
- Upgrade levels
- 2
- Game ID
AnimalControl
Raw game dataExactly as defined in data/passives/hunter_passives.gon
1{1}
passives{1}
AddStatusToBasicAttackWithCooldown{1}
- CharmedForceAttack1
2{2}
- descPASSIVE_ANIMALCONTROL2_DESC
passives{2}
AddStatusToBasicAttackWithCooldown{1}
- CharmedForceAttack1
AddStatusToBasicAttack{1}
- DamageOrHealConditionally1
- namePASSIVE_ANIMALCONTROL_NAME
- descPASSIVE_ANIMALCONTROL_DESC
- classHunter
- categoryhunter