Sourcemined
Mewgenics
PassiveVerified on build 25143593

Overload

When you cast a spell, deal 3 random elemental damage to adjacent tiles.

Classes that can get it 1

Overview

Class
Mage
Group
Mage
Upgrade levels
2
Game ID
Overload
Raw game dataExactly as defined in data/passives/mage_passives.gon
  • 1{1}
    • passives{1}
      • DamageNeighborTilesWhenCastSpell{3}
        • fire{4}
          • typespell
          • damage3
          • effects{2}
            • Burn1
            • VisualFXTileBurnTrigger
          • elements[Fire]
        • ice{4}
          • typespell
          • damage3
          • effects{2}
            • Freeze[1, 0.05]
            • VisualFXTileIcePoof
          • elements[Ice]
        • lightning{4}
          • typespell
          • damage3
          • effects{2}
            • Stun[1, 0.05]
            • VisualFXTileWaterConduct
          • elements[Electric]
  • 2{2}
    • descPASSIVE_OVERLOAD2_DESC
    • passives{1}
      • DamageNeighborTilesWhenCastSpell{1}
        • triattack{4}
          • typespell
          • damage6
          • effects{4}
            • Burn1
            • Stun[1, 0.05]
            • VisualFXTileIcePoof
            • __dupes[2]
              • 0[VisualFXTile, BurnTrigger]
              • 1[VisualFXTile, WaterConduct]
          • elements[Fire, Ice, Electric]
  • namePASSIVE_OVERLOAD_NAME
  • descPASSIVE_OVERLOAD_DESC
  • classMage
  • categorymage